I used to play a lot of RPGs when I was younger. Not just classic pen and paper Dungeons and Dragons but also a lot of the 90’s RPGs on my PC. Sitting down to play Time of Legends: Destinies instantly took me back to that frame of mind. Starting off with a lovely scroll text intro with a voice over, simple rules and a character with a goal, a destiny to fulfill…
“All we have to decide is what to do with the time that is given to us” Gandalf spoke to Frodo. And so I’ve dedicated my time lately to playing Lord of the Rings: Journeys in Middle-earth by Fantasy Flight Games. It’s a cooperative adventure game in which 1 to 5 players embark on an epic journey through the menacing landscapes of Middle-Earth.
The gold rush has brought many people to your small town and being the enterprising self that you are, you realize this could be exactly what you need to make your fortune. Unfortunately, the same thought has crossed the minds of several of your fellow townspeople. In Saloon Tycoon, you are competing against others in your town to make the best saloon with the services the town wants so you can walk away with the most money.
Being a big fan of deck building games I’m always interested in trying new takes on the concept. So I was excited to find that Dice Settlers was exactly that. It even had a designer I really like and an artist I think is amazing. So I had high hopes for Dice Settlers, but high hopes for a game can sometimes be a dangerous thing…
Imperial Settlers: Empires of the North is a stand alone game set in the Imperial Settlers universe. It’s not compatible with the original Imperial Settlers game. Created by Ignacy Trzewiczek it does share some mechanisms with its predecessor, and is still very much a tableau / engine building game. But what’s it like? And is it any good? You’ll soon find out.
Little Town is a charming little worker placement game. IELLO cleary aimed it at families and the more casual gamers, but I feel it also has enough meat on the bone to work as a filler for enthusiasts. It’s simple and easy to teach and plays in less than 45 minutes. Read on to hear my thoughts on it.
The Mad King Ludwig – Ludwig II of Bavaria to his friends – was known to be a bit eccentric and actually declared insane. His famously unfinished Neuschwanstein castle serves as a reminder of his eccentricities. In Between Two Castles of Mad King Ludwig you get to be an architect for the king himself, helping to construct two neighboring castles with a lot of oddities included.
What if I told you a tile placement game could be more than just building castles, roads and farms? What if you could play as a young hero going on an adventure to slay monsters, find magical artifacts, explore new places and find friendly characters, all while still playing a tile placement game? Sounds strange, right?
Everdell is a worker-placement, engine and tableau builder designed by James A. Wilson and released by Starling Games. In the game players build their own forrest city in a fable world, that really comes to life through the beautiful artwork by Andrew Bosley. The game has gained some notability through the use of a 3D tree that only serves as a card standard and is of hardly any utility in the game. But is a show stopper at your gaming table. Everdell was the Runner-Up at the 2018 Golden Geek awards in the artwork and presentation category. Is artwork and presentation everything Everdell brings to the table or is there more that meets the eye?
Fertility is a very straightforward and charming game about placing domino style tiles on common board to obtain resources (Alabaster, Bovines, Papyrus flowers and Grapes), that you then spend to develop your own personal board with district tiles. Resources gained don’t carry over to the next round, so you have to have the right empty spots on your district titles to be able to store them.