It’s no secret that deck-building is a favorite game mechanic of mine. Especially when it is done in a unique way. Judging by its cover Concordia could easily be passed as just another “trading in the mediterranean” game. It is not. Mac Gerdts, who is well-known for the rondel mechanism, has managed to combine deck-building, and hand and resource management into a unique streamlined game. He even switched from his trademark rondel to a card version of the rondel.
In 2016 the game I read and heard most about was Scythe. Designed by Jamey Stegmaier. It got a lot of attention and was at the top of quite a few best games of 2016 lists. So I was glad someone in my game group received his kickstarter edition and we got to play it. Let’s see if it deserves the hype.
Recently I played a couple of games of The City. It’s a small card game for 2-5 players designed by Thomas Lehmann. Well known for To Court the King and Race for the Galaxy. In this card game players build a city by placing building cards in front of them. The first player to reach 50 points wins this quick game.
Today I’d like to introduce you to a small card drafting game called Tides of Time for two players. It’s a small 18 card game from Portal Games and designed by Kristian Curla. It’s the next step up from Love … Continued
7 Wonders: Duel is the 2 player game of the popular game 7 Wonders. The original game does have a 2 player variant, but the truth is I’ll never play 7 Wonders with two, now that 7 Wonders: Duel is available. What … Continued
2014 was a busy year for Bruno Cathala. Next to Five Tribes and Abyss he also designed Madame Ching with Ludovic Maublanc. Ludovic is known from the games Ca$h and Gun$ and has worked with Bruno before on games like … Continued