| Image | Name & Info | Priority & Preorder | Notes |
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![]() | 108 Outlaws Players: 1 - 5 Playtime: 20 - 30 min Age: 10+ Price: € 30 Published: 2025 Warning: Undefined array key "disableShortcutLinks" in /var/www/tabletoptogether.com/public_html/tool/includes/games_overview_share.php on line 173 Publisher: Origame (6-G102) Language(s): English Rating: 744 Designer(s): Daryl Chow Categories: Ancient – Card Game – Novel-based – Pirates Mechanisms: Hand Management – Multi-Use Cards – Set Collection Relive one of Chinese history’s classic epics in 108 Outlaws! In this immersive and challenging tableau-building card game, put together a motley troop of reformed criminals with different abilities and effects, embark on game-changing missions and write your own history. With 108 unique bandits to choose from, every game will be an all-new adventure! The rules are simple - on your turn, either play 1 card or use 2 draw points to take cards. Earth Outlaws will give you special bonus effects when played, while Heaven Outlaws will earn you precious honour points at the end of the game. At any time during your turn, exhaust your outlaws to go on missions to earn honour points and bonus actions. When one player has 12 Outlaws, the player with the most honour points wins the game! —description from the publisher | Like | Kategorie "Asiatische Spiele" Autor! Basiert auf chinesischer Klassiker-Literatur-Vorlage. Regeln gelesen, geht spielerisch in Richtung Set Collection Tableaubilder. |
![]() | A Carnivore Did It! Players: 1 - 5 Playtime: 20 min Age: 8+ Price: € 15 Published: 2025 Publisher: Horrible Guild (6-C110) Language(s): English Rating: 1026 Designer(s): Daumilas Ardickas, Urtis Šulinskas Categories: Deduction Mechanisms: Cooperative Game – Deduction – Scenario / Mission / Campaign Game A Carnivore Did It! promises a guilty meat-eater, but you will have to determine the culprit for yourself. Maybe an herbivore was actually behind the crime, or perhaps you're searching for two culprits — or even three? For each case in this co-operative game, you're given a number of suspects, with each suspect being assigned a statement, e.g., "Shark is telling the truth" or "A carnivore did it". You know how many culprits you're looking for, and you have some idea of how truthful everyone is being. Perhaps only one suspect is lying, or perhaps 3-4 of them are telling the truth. Putting all of this information together, can you determine who did the crime? A Carnivore Did It! includes two thousand cases, each with a single solution, with the difficulty increasing to have up to seven suspects, conditional statements, and varying levels of truthiness. Also included is a campaign mode that links several cases together, with you scoring in them based on the amount of time it takes to find each solution...if you find them at all. | Like | Kategorie Deduktion Kooperatives Deduktionsspiel mit 2000 Fällen und einer kleinen Kampagne, die dann einzelne Fälle miteinander verknüpft. Habe mir ein tolles Video dazu von Totally Tabled angeschaut und da konnte man sogar miträtseln und ich kann nur sagen, dass das ein grandioses Beispiel für die aristotelische Syllogistik ist. Also für alle Menschen, die gerne logisch denken oder philosophisch interessiert sind, ist das glaube ich echt was cooles kleines für Zwischendurch:) |
![]() | Ada's Dream Players: 1 - 4 Playtime: 90 - 120 min Age: 14+ Price: € 85 Published: 2025 Publisher: Alley Cat Games (3-B200) Language(s): English Rating: 3008 Designer(s): Toni López Categories: Dice – Industry / Manufacturing – Math Mechanisms: Dice Rolling – Hand Management – Rondel – Solo / Solitaire Game – Tech Trees / Tech Tracks In Ada's Dream, work with Ada Lovelace to help build the first computer, fulfilling her dream in this alternate history Euro Game. Take dice from the Workshop Rondel, Give Lectures in Prestigious Institutions, Travel the UK, and Complete Assignments from Ada. Add Dice, Gears, and Programs to your blueprint Board to build the Analytical Engine, using dice rondel and manipulation mechanics and literal "engine building", —description from the publisher | Like | Kategorie "Expert:innenspiel" Tolles Thema, mechanisch sehr viel los, unter anderem ein Rondel und viel Würfel platzieren. |
![]() | Adamastor Players: 1 Playtime: 30 min Age: 14+ Price: € 20 Published: 2025 Publisher: Ludonova (3-F115) Language(s): English Rating: 1191 Designer(s): Orlando Sá Categories: Card Game – Exploration – Medieval – Nautical Mechanisms: Hand Management – Open Drafting – Point to Point Movement – Solo / Solitaire Game As the captain of a fleet during the Age of Discovery, you have been chosen by your king to explore uncharted lands and map the edges of the known world. Each game presents a new challenge where you’ll need to guide your crew with wisdom and resolve, all in service of your kingdom’s glory. Fierce winds and sudden storms will test your leadership, while the cards in your hand will help you maintain morale and steer your crew across the seas. Adamastor is a hand and tableau management game built around multi-use cards, with an optional story-driven campaign mode. Events trigger based on icon combinations, bringing harsh challenges—and occasional rewards. As you play, trauma cards accumulate, abstracting the crew’s growing despair and escalating the difficulty. Whether in single sessions or the linked campaign, every voyage tests your resilience in this brutal age of sail. —description from the publisher | Like | Kategorie "Solo" Piraten-Thema. Mechanisch ist es ein Hand- und Tableau-Managment Spiel mit Multi-Use Cards, außerdem gibt es wohl auch einen Kampagnenmodus:) Adamastor gab es schonmal und auch die vorige Version ist gut bewertet bei BGG. Da sind meine Hoffnungen groß:) |
![]() | Agent Avenue: Division M EXPANSION Players: 2 - 4 Playtime: 10 - 20 min Age: 8+ Price: € 14 Published: 2025 Publisher: Nerdlab Games (1-F311) Language(s): English Rating: 1667 Designer(s): Christian Kudahl, Laura Kudahl Categories: Expansion for Base-game – Animals – Bluffing – Card Game – Spies / Secret Agents Mechanisms: Hand Management – I Cut, You Choose – Race – Relative Movement – Set Collection – Track Movement Division M has arrived in the neighborhood! The Agent Avenue: Division M expansion introduces a new agent type to Agent Avenue, with these special agents creating a danger zone around your home space. Also included are fifteen unique black market cards, each adding fresh twists and unpredictable opportunities to every game. —description from the publisher | Like | Kategorie "Erweiterung" Eigentlich braucht Agent Avenue rein gar nichts zusätzlich für mich. Aber wiederum ist es doch so unendlich gut, dass man es auch erweitern will:D |
![]() | Amanite Players: 2 - 4 Playtime: 30 min Age: 10+ Price: € 25 Published: 2025 Publisher: Spiral Éditions (6-K400) Language(s): French Rating: 385 Designer(s): Thanos Vasof Categories: Deduction Mechanisms: Deduction – I Cut, You Choose – Set Collection In Amanite, it's all about deduction and risk-taking. The information you choose will be valuable, and the choices made by other players will teach you a lot! You will have 3 initial clues, different ones for each player, but you will need to have more to cross the information and deduce the real values of each mushrooms. First, because your clues will be shuffled and you won't be sure about anything and also, because you will have to chase information regarding the other mushrooms. During the game, player will share the mushrooms with a "split & choose" mechanism, and the choices of each player will give information to everyone around the table. It will again help the players to eventually choose the best mushrooms. A game of Amanite is played in 3 rounds. At the end of these rounds, the player who has earned the most victory points with the tokens they have collected wins the game. —description from the publisher | Like | Kategorie Deduktion Wir sammeln Pilze per I split you choose. Allerdings hat auch jeder verschiedene Informationen über Giftpilze und wenn man zu viele davon hat, verliert man. Welche Pilze giftig sind findet man anhand der Wahl der anderen heraus. |
![]() | Arigatō Players: 1 - 5 Playtime: 45 min Age: 10+ Price: € 25 Published: 2025 Publisher: Ludonaute (2-E121) Language(s): English, French Rating: 1252 Designer(s): Mélodye Ladrat, Florian Sirieix Categories: Card Game Mechanisms: Multi-Use Cards – Simultaneous Action Selection All the villages in the land are bustling with excitement as in just twelve days, it will be the Shogun's birthday! Gather your best artisans, craft magnificent offerings, and deliver them on time to earn his favor. ArigatÅ is a strategic and competitive card game in which you play as the leader of your village and try to combine the best artisan cards to claim victory. Each of twelve rounds consists of three phases, all of which are played simultaneously:
After twelve rounds, the player who has accumulated the most favors — which are earned through offerings, effects, and objectives — wins. —description from the publisher | Like | Kategorie "Mittelgroße Kartenspiele" Auf BGA gespielt und konnte mich da schon überzeugen! Die schlechten BGG Wertungen sind für mich unverständlich. |
![]() | Behind Players: 1 - 99 Playtime: 45 - 90 min Age: 10+ Price: € 25 Published: 2024 Publisher: Strohmann Games (3-T600) Language(s): German Rating: 1028 Designer(s): Cédric Millet Categories: Deduction Mechanisms: Cooperative Game – Deduction – Matching – Tile Placement Analyze, assemble, admire — in Behind, you'll find three scenes to solve, each with its own unique mechanisms and reflection. You want to observe the tiles laid out in front of you, then assemble them logically and turn them over to admire the result on the reverse! Six clue cards are available for each scene and should be turned over in numerical order. The scenes in the box are: • The Theft: A theft has taken place in a city museum. The investigation is moving fast! (Illustrated by Pierô - 56 tiles) Once you've reconstructed the picture, you can read all of the clues at your disposal, even if none of them were turned over while you were solving the picture. They'll help you validate your thinking and confirm your thoughts! Finally, flip each tile to reveal the final image... | Like | Kategorie "Koop" Behind kommt mit drei unterschiedlichen Szenarien, die aber wohl alle gemeinsam haben sollen, dass man Plättchen anhand von Hinweisen in eine bestimmte Reihenfolge bringen muss. Die Auflösung erfolgt dann durch Rumdrehen. As Dor Gewinner. |
![]() | Canal Houses Players: 2 - 5 Playtime: 20 min Age: 8+ Price: € 15 Published: 2024 Publisher: Gigamic (6-F300) Language(s): English Rating: 427 Designer(s): Zach Hoekstra Categories: Card Game – City Building Mechanisms: Closed Drafting – Set Collection Build the most beautiful Amsterdam canal houses, full of shops, cats, seagulls and tulips in this fun card game! Grachtenpand is a light hand drafting game for 2-4 players where you build an idyllic set of canal houses. You build the houses using 'bases', 'floors' and 'roofs'. Each turn, each player simultaneously chooses one card from their hand and builds it, using the rules detailed below. A completed house consists of a base at the bottom, any number of front cards, and one roof at the top. When building a house, you must build from the bottom-up (starting with a base and ending with a roof). | Like | Kategorie "Kartenlegespiel" Das habe ich als Grachtenpand und mag es für zwischendurch echt gerne:) |
![]() | Capybara Crush Players: 1 - 4 Playtime: 20 - 45 min Age: 8+ Price: € 15 Published: 2026 Publisher: Charming Games Collective (4-E400) Language(s): English Rating: 831 Designer(s): Dylan Coyle Categories: Abstract Strategy – Animals – Card Game – Economic – Print & Play – Puzzle Mechanisms: Closed Drafting – End Game Bonuses – Hand Management – Multi-Use Cards – Open Drafting – Pattern Building – Race – Set Collection – Solo / Solitaire Game – Variable Set-up – Victory Points as a Resource Addicting fun card game! Help critters cross the river on top of Capybaras. Each card has a column of three different critters on the front and a capybara on the back. Either place the critters on one of your capybaras, or add a capy to your roster. When you get 3 or more matching critters in a diagonal or horizontal row, you may score them according to the current market value and move that value to 1 while shifting the other values up. Will you score high value lines now, or build up and score multiple lines at the same time later? The first player to 25 points triggers the ending, where everyone adds points for collecting a certain secret critter. Each game has variable powers that let you manipulate your tableau and the board, and variable board setups that shift your strategies. The advanced mode adds a second rows of scoring conditions that include lines of background pictures or certain patterns of critters. Multiple boxes may be added together to play with more than 4 player with simultaneous drafting rules. Solo mode is drafting against two bots and adds 6 variable cards to the deck that trigger special bot actions when drawn, and you must out score both bots to win. —description from the publisher | Like | Kategorie "Kuriositäten" Leider ausverkauft. |
![]() | Celestia Duo Players: 2 Playtime: 30 min Age: 10+ Price: € 25 Published: 2025 Publisher: Elznir Games (2-B110) Language(s): German Rating: 786 Designer(s): Bruno Cathala Categories: Adventure – Card Game – Deduction – Dice – Memory – Puzzle Mechanisms: Communication Limits – Cooperative Game – Dice Rolling – Die Icon Resolution – Hand Management – Push Your Luck Pirates are plundering Celestia's flying cities and escaping. Embark on a perilous chase in your aircraft to catch them before it's too late! Coordinate efficiently to foil numerous ambushes... but without being able to tell each other everything. Includes 2 3D aircraft to assemble! The Celestia universe expands in this cooperative game for 2 players with limited communication, mixing chase, risk-taking and strategy. During your journey, cleverly share cards to foil ambushes. Anticipate your partner's hand, because if one of you, on his turn, can't fight a die, the aircraft will take damage. Stop off at the right time in the flying cities to refuel and recruit passengers with useful skills... At the risk of letting the pirate leader get away! —description from the publisher | Like | Kategorie "Zwei Personen" Die kooperative Zwei Personen Variante vom Klassiker Celestia. Habe die Regeln gelesen, schon eine ganze Menge anders und ich bin da echt gespannt drauf. |
![]() | Cereal Killer Players: 2 - 3 Playtime: 10 - 15 min Age: 14+ Price: € 15 Published: 2025 Publisher: Primigenio (4-G215) Language(s): English Rating: 1137 Designer(s): Julián Tunni Categories: Deduction – Murder / Mystery Mechanisms: Hidden Movement – Point to Point Movement – Questions and Answers – Team-Based Game INVESTIGATION CONTINUES INTO SERIAL MURDERS One player goes as the Killer, and his goal is to take six victims while secretly moving along the streets. The other player is a detective who will test his deduction skills to track the trace of the criminal, interrogate witnesses to get key information to arrest him before the week ends. This new edition improves the rules and components and adds a third player: Lola the dog. | Like | Kategorie: Kuriositäten Das Spiel gab es schonmal, aber nun geht es auch zu dritt und die dritte Person spielt einen Hund! Ansonsten ist es ein Hidden Movement und Deduktions-Spiel mit ganz toll aussehendem Material, geht vom Spielgefühl wahrscheinlich in die Richtung eines Fugitive. |
![]() | Chu Han: Duell der Dynastien Players: 2 Playtime: 25 min Age: 14+ Price: € 27 Published: 2024 Publisher: Frosted Games (3-D200) Language(s): German Rating: 436 Designer(s): Thomas Lehmann Categories: Ancient – Card Game Mechanisms: Events – Hand Management – Ladder Climbing – Multi-Use Cards Chu Han is a two-player card game of dynastic intrigue set in ancient China before and during the Chu-Han Contention, 206-202 BCE. Two clans, the Han and Chu, vie to supplant the weak Qin ruler and forge China's first true dynasty. Historically, the Chu began in a stronger position, but the Han managed to defeat them. Chu Han is a climbing and shedding game with special powers consisting of multiple hands. Players begin each hand with a mixture of Chu and Han cards, representing strains within clans, hostage taking, and shifting allegiances. Optional Events and two historical campaigns provide additional variety. The goal is to score 31 points before the other player. Can you outmaneuver your rival to found a new dynasty? | Like | Kategorie "Ladder-Climbing" Ich habe das schon zu Hause und drei Partien gespielt. Meine Partnerin mag es leider nicht, aber ich bin da sehr fasziniert vom Design. |
![]() | Compile Players: 2 Playtime: 20 - 30 min Age: 14+ Price: € 20 Published: 2024 Publisher: Pegasus Spiele (3-M120) Language(s): German Rating: 1425 Designer(s): Michael Yang Categories: Card Game – Science Fiction Mechanisms: Area Majority / Influence – Card Play Conflict Resolution – Deck Construction – Hand Management – Multi-Use Cards – Open Drafting – Race Video >? In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. —description from the publisher | Like | Kategorie "Zwei Personen Spiel" |
![]() | Deckers Players: 1 - 4 Playtime: 60 - 90 min Age: 12+ Price: € 35 Published: 2025 Publisher: Deep Print Games (3-B300) Language(s): English Rating: 1960 Designer(s): Richard Wilkins Categories: Science Fiction Mechanisms: Command Cards – Cooperative Game – Deck, Bag, and Pool Building – Modular Board – Network and Route Building – Solo / Solitaire Game – Variable Player Powers – Variable Set-up ▪️ Available in separate English and German editions. In Deckers, you will hack into a network of five servers, either solo or co-operatively as a team of up to four, winning or losing together. The network is operated by one of the available super-massive computers (SMCs), each with a different level of complexity and its own unique style of defenses that you will need to overcome. Once jacked into the servers, you will assume decker profiles, each with a special ability, moving across the server's spaces and uploading decker pieces onto the network to expand your control while removing as many of the SMC's pieces as possible. Each round, you get a new objective you try to fulfill to gain the upper hand. If you manage to complete the final objective, you ultimately claim victory. | Like | Kategorie: Expert:innen-Spiel In Deckers sind wir Hacker und versuchen kooperativ fünf Server zu hacken. Mechanisch haben wir hier ein sehr interessantes Deckbuilding bzw auch definitiv Deck-Deconstruction und noch jede Menge mehr. Das Spiel ist eine neue Version des Spiels Renegade, welches in der Solo-Bubble einen ganz ausgezeichneten Ruf hat, aber die schlimmste Regel aller Zeiten haben soll. Aber: Deep Print Games können gute Regeln und ich habe die hier auch schon gelesen und: Ich habe sie verstanden, also, glaube ich;) |
![]() | Durian Smuggler Players: 1 - 4 Playtime: 10 - 15 min Age: 14+ Price: € 10 Published: 2025 Publisher: (Self-Published) Language(s): English Rating: 838 Designer(s): Simon Schmieder Categories: Card Game Mechanisms: Cooperative Game ▪️ Booth: 4-D125 Kuala Lumpur Airport is packed today, and something smells suspicious… Play as a team and try to score high, or play competitively with the Durian Smuggler hiding amongst you. The back of each card shows the luggage color, how many of that type are in the deck, and how many contain durian. —description from the designer | Like | Kategorie: "Kuriositäten" Cooles Thema: Wir sind Airport-Security und versuchen entweder kooperativ oder kompetitiv eine Durian-Frucht in Gepäckstücken zu finden:) |
![]() | Farm Hand Players: 1 - 5 Playtime: 15 - 20 min Age: 10+ Price: € 15 Published: 2025 Publisher: Grail Games (3-F120) Language(s): English, French Rating: 581 Designer(s): Craig E. Somerton Categories: Animals – Card Game – Deduction Mechanisms: Deduction – Predictive Bid – Take That – Trick-taking Farm Hand is a fun and engaging 21-card micro game for 1-5 players in 15-20 mins. A game that neatly fits in your pocket or purse and can be played almost anywhere. The game has 6 asymmetric suits ranging from 1 card through to 6 cards, with values 1-7 spread across the suits. Gameplay includes trick-taking, publicly visible suits, and simultaneous bidding. Played across 6 rounds, each round players are dealt a hand that increases by 1 card (1x card in round 1, 2x cards in round 2, etc.) With all suits openly visible to all players, everyone must try to predict how many tricks they will win in the round - they bid simultaneously by revealing a number of fingers. The bids are recorded and the trick-taking phase commences. Everyone plays their cards using standard must-follow trick-taking rules, however, the highest card wins the trick, regardless of suit. BUT... if cards of the same number are played, they cancel each other out and the next highest card wins the trick. This often leads to surprise outcomes and plenty of laughs and groans. Points are awarded based on whether players correctly predicted their bids or not:
The dealer moves clockwise. Gather all the cards, shuffle and deal again. Play 6 rounds. The winner is the player with the highest score. —description from the designer | Like | Kategorie "Stichspiele" Das habe ich und das ist ein kleines, interessantes Spielchen. Stichspielfans gerne anschauen! |
![]() | Fear of the Dark Players: 1 Playtime: 15 - 25 min Age: 14+ Price: € 28 Published: 2025 Publisher: InterHuman (3-C411) Language(s): Croatian, English, German Rating: 531 Designer(s): Damir Debanic Categories: Card Game – Horror – Maze – Print & Play Mechanisms: Action / Event – Card Play Conflict Resolution – Push Your Luck – Solo / Solitaire Game Fear of the Dark is a solo push-your-luck board game with tile placement and a horror theme. Inspired by one of the primal fears, it places you in an unknown location without any tangible threat except being alone in the dark with only a limited number of matches in your pocket. The only other resource is your common sense, but like the matches, it is in short supply and tends to deplete too fast. To win, you cannot be too cautious, as all your matches will run out, and soon after, the loss of common sense will leave you stranded in the dark, and unable to move (losing the game). You must take risks and move forward until you find that last door that does not have any room behind it, leading you to freedom. The gameplay is divided into two modes: -description from designer | Like | Kategorie "Solo" Dieses Solo Push your Luck Spiel ist inspiriert von der Urangst des Menschen vor der Dunkelheit. Wir haben Streichhölzer als Ressource und wenn die Ausgehen, verlieren wir unseren gesunden Menschenverstand. Super spannend. |
![]() | Federation: Piracy EXPANSION Players: 1 - 4 Playtime: 60 - 240 min Age: 14+ Price: € 30 Published: 2025 Publisher: Explor8 (4-D515) Language(s): English, French Rating: 813 Designer(s): Dimitri Perrier, Matthieu Verdier Categories: Expansion for Base-game – Political – Science Fiction Mechanisms: Area Majority / Influence – End Game Bonuses – Variable Set-up – Voting – Worker Placement – Worker Placement, Different Worker Types The Federation: Piracy expansion is made up of two modules: the Piracy module and the AI Assistant module. Both of them can be played together or separately. The purpose of these modules is to bring more dilemmas to players. They also allow for a new asymmetry decided by the player and not imposed. The box also contains the Solo mode. The Solo mode can be played with the basic box and also with the 2 modules of the Expansion. —description from the publisher | Like | Kategorie "Erweiterung" Neben Modulen macht diese Erweiterung Federation solo spielbar. Da Federation ja hoch-interaktiv ist, interessiert mich das designtechnisch. |
![]() | Fliptown: Lone Gun EXPANSION Players: 1 Playtime: 30 - 45 min Age: 12+ Price: € 14 Published: 2024 Publisher: Strohmann Games (3-T600) Language(s): German Rating: 253 Designer(s): Steven Aramini Categories: Expansion for Base-game – American West – Print & Play Mechanisms: Paper-and-Pencil – Scenario / Mission / Campaign Game – Solo / Solitaire Game In Fliptown: The Lone Gun, you’ll embark on a solo journey that takes you through 12 chapters, each with its own “law of the land” (a unique rule just for that chapter) and “aim of the game” (a unique win condition just for that chapter). With every new chapter, you must choose between one of two special items, which you’ll keep in your inventory from game to game. Thus, as the campaign advances, your character will evolve and get more powerful. Featuring a simple “save” system to allow you to save your progress between games and a campaign point system to track your success over the entirety of the campaign, The Lone Gun offers a whole new way to experience Fliptown. —description from the designer | Like | Kategorie "Solo" Ganz unbedingte Empfehlung, Top Erweiterung:) |
![]() | Frank's Zoo Players: 3 - 7 Playtime: 60 min Age: 10+ Price: € 16 Published: 1999 Publisher: HeidelBÄR Games (6-B200) Language(s): English Rating: 406 Designer(s): Doris Matthäus, Frank Nestel Categories: Animals – Card Game Mechanisms: Hand Management – Ladder Climbing – Team-Based Game This game is played in several hands. In each hand the players try to be the first to get rid of all of their cards. Their scores are based on how early in the hand they get rid of all their cards. There are two ways to play: you can play where all hands are played the same, or you can play the game with changing partners. This is a climbing game, similar to The Great Dalmuti, Tichu, and others. The difference here is that the ranks are different kinds of colorfully illustrated animals. Each is scared away only by certain other animals. Players set out one to whatever cards of a particular variety, and someone can play onto that pile only if they have more of that animal or an equal number of some animal that can scare it away. Players get points by playing all their cards, collecting lions, and collecting a hedgehog. | Like | Kategorie "Kleine Kartenspiele" Kindheitserinnerung von mir: Keine Anleitung da, niemand wusste, wie man das spielt, haben das einfach irgendwie gespielt:D |
![]() | Froschreich Players: 1 - 4 Playtime: 20 - 35 min Age: 7+ Price: € 20 Published: 2025 Publisher: MM-Spiele (6-B300) Language(s): German Rating: 1281 Designer(s): Tomáš Holek Categories: Animals – Card Game – Environmental Mechanisms: Grid Coverage – Hand Management Pondscape is a strategic card game for 2-4 players, lasting around 30 minutes. In this game, players create their own vibrant pond by carefully placing cards featuring various frog species and pond environments while collecting different insect types. The core mechanisms involve grid building and card management, with pond construction as a spatial puzzle. In each round, players choose cards from a shared display and add one card to their pond, aiming to fulfill specific conditions set by different frog species to earn points, with larger groups of the same frog type yielding even greater rewards. A unique shared mechanism revolves around the "jumper frog", a central figure that hunts insects and other food. All players influence the jumper frog's actions and compete to gather insects that can provide bonus points during the final scoring. Careful planning and resourceful play will lead to the most balanced and flourishing pond! —description from the publisher | Like | Kategorie "Natur" Von Erfolgsautor Thomas Holek. Froschthema für mich in meiner Wahrnehmung noch relativ unverbraucht. Mögen viele Leute Frösche? |
![]() | Gatsby Players: 2 Playtime: 30 min Age: 10+ Price: € 20 Published: 2025 Publisher: Catch Up Games (6-K400) Language(s): English Rating: 571 Designer(s): Bruno Cathala, Ludovic Maublanc Categories: Novel-based Mechanisms: Area Majority / Influence – Catch the Leader – Chaining – Connections – Memory – Modular Board – Once-Per-Game Abilities – Set Collection – Square Grid – Sudden Death Ending – Track Movement ▪️ Includes two promo character tiles. ▪️ Also available in a French edition. Welcome to the Roaring Twenties! Gatsby is a two-player game in which you take on the role of either Dorothy Williams or James Miller, competing to spread their influence and draw the attention of the great Jay Gatsby. On the board are three locations, each offering different opportunities to get character tiles: the cabaret, the finance center, and the racetrack. To claim these characters, each player will take turns moving the action marker on one of the four action spaces — but not the one just taken by the opponent — then activating it. These actions let you place two influence tokens on one or two locations, allowing you to claim characters in different ways, depending on the location. In the cabaret, your tokens must form a continuous line from one side of the board to the opposite side or cover the four-star icons at the same time. In the finance center, influence lets you climb up the track. In the racetrack, your tokens are placed in races, trying to be the player with the most tokens on that race line when it's filled. On all three locations, some special spaces on the board grant bonuses when you place a token on them: swapping two tokens on the board, forcing your opponent to take a specific action, or gaining a special action tile! A player wins immediately if they control three characters of the same color or one character of each of the five colors. If all character tiles from a single location have been claimed before one of these conditions is met, the player with the most stars on their characters wins. —description from the publisher | Like | Kategorie "Zwei Personen" Alleine die Autoren Bruno Cathala und Ludovic Maublanc haben da schon mein Interesse geweckt. Dann noch von Catch Up Games, die sowas wie Faraway oder Castle Combo gemacht haben. Ich habe das mittlerweile bei BGA gespielt und muss sagen, dass ich das echt sehr gelungen finde. Es hat eine gute Aktionsauswahl und ist durch und durch spannend und eng. |
![]() | Ghostbumpers Players: 3 - 6 Playtime: 15 - 30 min Age: 8+ Price: € 10 Published: 2025 Publisher: Deep Print Games (3-B300) Language(s): English Rating: 868 Designer(s): Inka Brand, Markus Brand Categories: Card Game Mechanisms: Predictive Bid – Trick-taking ▪️ Available in separate English and German editions. The monsters are terrorizing the fairground. You dive into a crazy bumper-car ride and try not to lose your nerve. Who will be the first to get scared? In this trick-taking game, you don’t want to win too many tricks, because each trick carries the risk that your character gets scared. The braver you play, the more points you can earn. —description from the publisher | Like | Kategorie "Stichspiel" Schon gespielt, fand ich echt spaßig! Stichspiel mit Ansagen, wie Wizard. |
![]() | Heureka Players: 1 - 2 Playtime: 15 min Age: 6+ Price: € 16 Published: 2025 Publisher: PhantomLab (5-M700) Language(s): English, Japanese Rating: 204 Designer(s): コトリ (Kotori) Categories: Puzzle Mechanisms: Tile Placement Heureka / ヘウレーカï¼ãƒ˜ã‚¦ãƒ¬ãƒ¼ã‚« is a tile-placement puzzle game based around the powers of 2. Players take turns placing tiles by matching the symbols on the four corners of the tiles. Each time a tile is placed, tokens are placed on the newly placed tile and adjacent tiles. Tiles occupied by a player's tokens become their territory. In the end, player with the highest total score from their occupied tiles wins. | Like | Kategorie: Asiatische Spiele. Tile-Placement gemischt mit Area Control. In einer Review wurde es solo mit A gentle Rain verglichen, das hat mein Interesse geweckt. |
![]() | I Made You a Mixtape Players: 1 - 4 Playtime: 30 - 45 min Age: 8+ Price: € 25 Published: 2025 Publisher: Massive Asterisk (5-L415) Language(s): English Rating: 894 Designer(s): Mike DiLisio, Dan Hughes Categories: Card Game – Humor – Music Mechanisms: I Cut, You Choose – Set Collection It’s the early 90s. Baggy jeans and flannel shirts reign supreme, and the unmistakable sound of dial-up internet fills the air. Dan DiLisio, the coolest kid in your neighborhood, is heading off to University, and is letting you and your school friends raid his beloved music collection before he goes. In return he’s asked you to make him a mixtape for his road trip up to college. To make things more interesting he's said that the kid who makes the best tape will win his Quantum Leap poster signed by Scott Bakula. Man, you really want that poster… “I Made You a Mixtape” is a I-split-you-choose card game where you will be competing with the other players to make the best compilation possible out of an album collection. Your tape will be judged on how well it’s themed, how the tracks flow with each other, and the balance of lengths between side A and side B. -description from designer | Like | Kategorie Sonstiges Mike DiLisio vom Dice Tower als Co-Autor, mechanisch ein Drafting Spiel, Thematisch und da hat es für mich eben seine Stärke: Erstellen eines Mixtapes mit coolen Songs:D Mehr brauche ich manchmal nicht als so einen Aufhänger:D |
![]() | Incubo Players: 2 Playtime: 45 - 60 min Age: 10+ Price: € 25 Published: 2025 Publisher: Mojito Studios (4-G500) Language(s): English Rating: 762 Designer(s): Francesco Messina Categories: Adventure – Animals – Card Game Mechanisms: Cooperative Game – Deck Construction – Multi-Use Cards – Push Your Luck Incubo is a cooperative deck-building game designed for 2 players, where they take on the roles of a child "Tommy" and his best friend cat, "Alpha", as they confront their fears to rescue their sister, "Nina". Together, they must build their decks by passing cards between each other, eliminating weaker or negative cards, and facing various adventures within the dream world. The game is divided into three R.E.M. phases, each culminating in a confrontation with a terrifying monster, such as a ball of yarn, a half-opened wardrobe, a pigeon, and more. These monsters are confronted simultaneously by both players on different parts of the creature, and every victory strengthens the characters. Throughout the game, players will manage their resources, represented by the ticking of time to ensure they can save Nina. —description from the publisher | Like | Kategorie "Zwei Personen" Da haben die thematischen Stichworte mein Interesse geweckt: Kooperativ, Deck Construction, Multi Use Cards, Push your luck. Viel cooler fand ich dann aber das Thema: Wir träumen und sind dort gemeinsam mit einer Katze (die übernimmt der andere Spieler) durch verschiedene Traumphasen auf der Suche nach jemand verschollenem. Mega! |
![]() | Karuba Since 2015 Players: 2 - 6 Playtime: 30 - 40 min Age: 8+ Price: € 50 Published: 2025 Publisher: HABA (6-F301) Language(s): English, German Rating: 414 Designer(s): Rüdiger Dorn Categories: Adventure – Exploration – Puzzle – Racing Mechanisms: Action Points – End Game Bonuses – Grid Movement – Point to Point Movement – Race – Simultaneous Action Selection – Take That – Tile Placement – Variable Player Powers Welcome back to Karuba! With 3 expansions: Unlock special actions and complete exciting missions! Or curse your competitors' paths and place obstacles in their way…
—description from the publisher | Like | Kategorie "Legespiel" 10 Jahre Jubiläumbs-Bigbox eines Weltklasse Spiels! |
![]() | Kingdom Crossing Players: 1 - 4 Playtime: 45 - 90 min Age: 14+ Published: 2025 Publisher: Sorry We Are French (6-K300) Language(s): English, French Rating: 1606 Designer(s): Marco Canetta, Stefania Niccolini Categories: Animals Mechanisms: Area Movement – Contracts – End Game Bonuses – Income – Movement Points – Programmed Movement – Resource to Move – Set Collection – Track Movement – Turn Order: Claim Action In a faraway land in the midst of a verdant forest crossed by the Crystal River lies the small kingdom of Brightspring, ruled by the wise Queen Beavery, who is facing a problem: Her four regions are separated by seven bridges, and to divide her time evenly between the subjects of these regions, the kingdom would need an eighth bridge... Help the Queen build a new bridge! Scour the kingdom, recruit the best artisans, gather construction resources, and create magnificent decorations. Note, however, that you can never use the same bridge more than once in the same day. Kingdom Crossing is inspired by the problem of the "Seven Bridges of Königsberg", and gameplay combines engine-building and programming mechanisms, with a solo mode that features an Automa and four difficulty levels. —description from the publisher | Like | Kategorie Sonstiges/Kennerspiel Programmierspiel von einem sehr guten Verlag (Iki u.a. gemacht). Regeln gelesen, da ist viel mehr Tiefe drin als man anhand des cuten Artworks denken würde. |
![]() | Koi Players: 1 - 4 Playtime: 45 min Age: 10+ Price: € 40 Published: 2025 Publisher: DV Games (3-J400) Language(s): English Rating: 1673 Designer(s): Rosaria Battiato, Massimo Borzì, Martino Chiacchiera Categories: Puzzle Mechanisms: Contracts – End Game Bonuses – Open Drafting – Pattern Building – Solo / Solitaire Game – Tile Placement In Koi, you build an authentic 3D koi pond, so the challenge is to bring your reservoir to life and make the most of the actions at your disposal to create something truly magnificent. The Japanese term “Koi” means multicolored carp, known as “swimming flowers”, considered living jewels, and a symbol of perseverance and virtue. Now you can welcome them into your pond and contemplate them to achieve luck and success! Inspired by the peaceful elegance of Japanese gardens, Koi invites players to build stunning habitats, populate them with koi, and compete for harmony, beauty, and victory points. Each turn unfolds with two core actions: With a highly customizable, multi-layer tile placement system and beautiful 3D elements like bridges and lanterns, no two games are ever the same. Complete dynamic goals, unlock new features, and gaze at your own stunning creation while it comes to life! Includes a robust solo mode for peaceful solitary sessions. | Like | Kategorie "Legespiel" Nachfolger von Bonsai. Wunderschön. Frage, ob genauso seicht wie Bonsai. |
![]() | Last Minute Players: 1 - 5 Playtime: 10 min Age: 8+ Price: € 15 Published: 2025 Publisher: inPatience (5-D700) Language(s): English Rating: 373 Designer(s): Romaric Galonnier, Luc Rémond Categories: Card Game – Real-time Mechanisms: Cooperative Game – Real-Time – Solo / Solitaire Game You’re an elite (?) bomb squad and have just one minute to defuse a series of dangerous devices before everything goes… you know. Will this be your last minute? Last Minute is a solo/coop game that plays in real time. You have to play the right defuse cards on the appropriate bomb cards, respecting a double timer condition. A cool head, fine planning and (if you face the challenge with friends) good teamwork will be necessary to avoid an explosive defeat! —description from the publisher | Like | Kategorie "Solo" Verlag immer einen Blick für Solo wert. |
![]() | Legions: Abyss Universe Players: 2 Playtime: 30 min Age: 10+ Price: € 25 Published: 2025 Publisher: Bombyx (6-G300) Language(s): English, French Rating: 648 Designer(s): Bruno Cathala, Charles Chevallier, Johannes Goupy Categories: Card Game Mechanisms: Area Majority / Influence Legions is a two-player game set in the Abyss universe in which players compete to reign over the districts of the city and by extension the Throne of the Kingdom. | Like | Kategorie: Zwei Personen Spiele. Tolle Autoren-Gruppierung, angesiedelt im Abyss-Universum, anspielbar auf BGA. |
![]() | Leviathan Wilds Players: 1 - 4 Playtime: 45 - 90 min Age: 10+ Price: € 65 Published: 2024 Publisher: Frosted Games (3-D200) Language(s): German Rating: 1213 Designer(s): Justin Kemppainen Categories: Adventure – Card Game – Fantasy – Fighting – Video Game Theme Mechanisms: Action / Event – Action Points – Cooperative Game – Events – Grid Coverage – Grid Movement – Hand Management – Scenario / Mission / Campaign Game – Solo / Solitaire Game – Square Grid – Variable Player Powers Long ago, the once-gentle leviathans lost their minds and tore the world apart. After generations of hiding and struggle, humanity discovered that the frenzied leviathans can be restored. Climbers willing to take the risk must explore the wilds and work together to remove a series of binding crystals to heal the leviathans roaming the world. In Leviathan Wilds, 1-4 players will confront these colossal beings, with each creature being depicted across the spread of a spiral-bound storybook that makes up the game's board. The book also forms the basis of a connected campaign mode built around the game's story, with each of twenty included scenarios estimated to last around 45 minutes. Tougher difficulty levels are also available for added replayability. Each character's deck of multi-use cards is unique, allowing them to climb, jump, and glide around the board in different ways. The number of cards left in the slim deck represents their grip on the leviathan's body; if the deck runs out, the player loses their grip and begins to fall down the board until they're able to reach a rest space, which resets their deck. Moving onto rest spaces also provides a way to regain one's grip without falling. Other spaces reduce a character's health or grip or they increase blight, a status that reduces their overall hit points. The leviathan has its own deck of cards, which triggers various effects at the beginning of a player's turn, from targeted attacks that reduce health to effects that move players between spaces or loosen their grip. As the game progresses, the leviathan gradually gains "rage", which intensifies the effect of its event cards. Players' characters can move around a square grid overlaid on the creature's body by spending action points — the number being determined by a card played at the start of their turn — and their remaining hand of ability cards to reach the crystals and reduce them to zero. Victory is achieved by reducing all crystals, which vary in strength, to zero. | Like | Kategorie "Koop" Sehr einzigartiges Spielgefühl, s. meine Folge 8:) |
![]() | Limit Players: 1 - 6 Playtime: 60 - 150 min Age: 13+ Price: € 50 Published: 2025 Publisher: Spielworxx (3-B300) Language(s): German Rating: 1193 Designer(s): Alexandre Poyé Categories: Civilization – Economic – Political Mechanisms: Events – Income – Solo / Solitaire Game Limit is a competitive strategy game where you play as a Nation facing the challenges of our world. Make crucial political decisions, manage your resources with finesse, anticipate global crises and adapt to the upheavals of the planet and the decisions of other Nations. Balance growth and resilience to build a prosperous society. The game takes place in a maximum of 7 generations. However, the end of the game can come before if you and your opponents trigger at least 4 global crises. A generation is made up of 3 phases:
The Political phase: The Social phase: The International phase: Before counting your points, you must test the resilience of your Nation for future generations. Redo the Food, Consumption and Production stages of the Social phase with the effects of shortages but without new crises. Count your points by adding up your different scores:
The Nation with the highest score wins the game. | Like | Kategorie: "Expert:innen-Spiel" Limit ist ein politisches Spiel, bei dem wir die Geschicke einer Nation lenken und dort wohl große politische Entscheidungen treffen dürfen. Für mich ist das einer der spannendsten Titel in dem Sinne, weil ich die Anleitung gelesen habe und gleichzeitig total fasziniert war und doch die ganze Zeit dachte, ob das wohl Spaß macht oder ob es doch nur eine Simulation eines Wirtschaftsmodells ist. Ich finde, es geht so in Richtung eines Hegemonys vllt. Achtung: Schafft es auf deutsch nicht auf die Messe, aber anschauen könnt ihr es ja dennoch:) |
![]() | Map Masters Players: 1 - 5 Playtime: 30 - 60 min Age: 10+ Price: € 30 Published: 2025 Publisher: Captain Games SRL (3-Q600) Language(s): English, French, German Rating: 943 Designer(s): Ian Sebastian Bach, Cédrick Caumont Categories: Fantasy – Maze – Puzzle Mechanisms: Connections – Cooperative Game – Deck Construction – Market – Minimap Resolution – Modular Board – Multiple Maps – Network and Route Building – Scenario / Mission / Campaign Game – Tile Placement Map Masters is a dungeon-crawling card game in which you must create your path, card by card, to uncover the most fabulous underground treasures. Map Masters offers a dual experience: in competition or in co-operation! | Like | Kategorie "Koop" Auch kompetitiv spielbar. Wirkt wie Bandido/Bandido mit mehr Action. |
![]() | Obsession: Characters-Erweiterung EXPANSION Players: 1 - 6 Playtime: 30 - 180 min Age: 14+ Price: € 40 Published: 2024 Publisher: Strohmann Games (3-T600) Language(s): German Rating: 600 Designer(s): Dan Hallagan Categories: Expansion for Base-game – Post-Napoleonic Mechanisms: Cooperative Game – Deck, Bag, and Pool Building – Hand Management – Open Drafting – Solo / Solitaire Game – Worker Placement, Different Worker Types A strange Dowager lives outside of Derby in a sprawling manor distastefully done up like a Scottish castle. More distasteful yet is that her estate is simply crawling with odd characters, refugees from around Europe and eccentric, if pedigreed, characters from closer to home. Respectable people shun the great lady for her appalling taste in acquaintances, but one must confess that her rabble is spectacularly interesting... The Characters expansion for Obsession brings thematic new personalities to Derbyshire who provide unique actions for managing your country estate: Constable Bucket, a fair hand at running off all manner of unsavoury guests; a Mr. Higbee who can find domestic help in a pinch (“References? I am sure they are here somewhere…”); the wise Reverend Grantly, a dispenser of sage advice; and an Eccentric Dowager Marchioness, who will connect you with a Prussian major, Swedish noble, and a Russian count as quick as a wink. —description from the publisher | Like | Kategorie: "Erweiterung" Mehr Charaktere ist erstmal sehr spannend für Obsession. Zusätzlich ist da ein Koopmodus dabei, der laut meinem Arbeitskollegen Jan, der Obsession sehr liebt, hervorragend funktioniert. |
![]() | Oh My Socks! Players: 2 - 5 Playtime: 15 - 20 min Age: 6+ Price: € 10 Published: 2025 Publisher: Helvetiq (5-A225) Language(s): English, French, German, Italian, Spanish Rating: 429 Designer(s): Antoine Bauza, Théo Rivière Categories: Card Game – Children's Game Mechanisms: Set Collection Socks come in twos, but somehow one always goes missing in the washing machine. Collect the best pairs to have the coolest
The game ends as soon as the Washing Machine card is drawn. Count your points, but beware: only even patterns count! —description from the publisher | Like | Kategorie "Kleine Kartenspiele" Thema des Sockensammelns und sehr renommierte Autoren:) |
![]() | Orapa Players: 2 - 5 Playtime: 20 - 30 min Age: 8+ Price: € 15 Published: 2024 Publisher: Nice Game Publishing (6-D320) Language(s): German Rating: 605 Designer(s): Junghee Choi, Wanjin Gill Categories: Deduction – Puzzle Mechanisms: Deduction – Paper-and-Pencil Choose one person as the problem presenter. The presenter will be the director of the Orapamine, and the remaining players will become mineral explorers. Elastic Wave Shooting The player who first correctly identifies the positions and colors of all minerals wins. Players can guess the answer even when it’s not their turn —description from the publisher | Like | Kategorie: "Deduktion" Cleanes Deduktionsspiel:) |
![]() | Orapa Space Players: 2 - 5 Playtime: 20 - 25 min Age: 8+ Price: € 22 Published: 2025 Publisher: Playte (6-D310) Language(s): English, Japanese, Korean Rating: 1003 Designer(s): Junghee Choi, Wanjin Gill Categories: Deduction – Puzzle Mechanisms: Deduction A Brilliant Laser-Based Deduction Challenge! With just a few components—2 Space Boards, 2 Planet Sets, and a Solution Sheet—this game delivers a clever, quick-playing deduction puzzle for 2 to 5 players in around 20 minutes. Recommended for ages 8 and up.
—description from the publisher | Like | Kategorie: "Deduktion" Nachfolger von Orapa Mine, weniger clean, aber dafür magnetisch:D Achtung, anscheinend ausverkauft, also nur anspielbar. |
![]() | Origin Story Players: 1 - 5 Playtime: 45 min Age: 14+ Published: 2025 Publisher: Stonemaier Games (3-R400) Language(s): English Rating: 1105 Designer(s): Jamey Stegmaier, Pete Wissinger Categories: Comic Book / Strip Mechanisms: Trick-taking Your inner superhero is ready to emerge, one chapter at a time. Reveal your backstory, gather gadgets and allies, develop a grudge against your archenemy, and unleash an ultimate ability as you transform. Use a combination of brains, love, speed, and strength to craft your origin story. Origin Story is a 1-5 player competitive tableau-building, trick-taking game played over 5 rounds. Each round represents a chapter in your development and grants a new card to add to your player mat. Charge your cards and use their abilities to score more points than your opponents. —description from the publisher | Like | Kategorie: Stichspiel In Origin Story geht es thematisch um eine Superheldengeschichte. Mechanisch spielen wir dafür zunächst ein Stichspiel mit wechselnden Regeln (in Form von Ereignissen), bevor es dann in einen Tableau-Builder wechselt. Meine Güte holt mich das Artwork ab und ansonsten könnte das für Stichspielfans, die sich für die Kombination eines Stichspiels mit anderen Mechaniken interessieren, super interessant sein! |
![]() | Otter Players: 1 - 4 Playtime: 15 - 30 min Age: 8+ Price: € 15 Published: 2025 Publisher: Charming Games Collective (4-E400) Language(s): English Rating: 962 Designer(s): Dylan Coyle Categories: Animals – Card Game – Print & Play Mechanisms: Hand Management – Solo / Solitaire Game – Variable Set-up Otters love little fish, clams, crabs, sea stars, and frogs! In Otter, players race to play all their cards first. There are three otters to play on. Each pile has a rule about numbers and a rule about suits. You must follow at least one to play on the otter, but if you follow both, you can play there again until you only follow one rule. Players keep cards they didn't play between rounds and draw back to 10, so you are incentivized to set up and hold on to big combos unless you think you can play your entire hand during the current round. -description by publisher | Like | Kategorie "Kuriositäten" Video gesehen, bisschen wie Cabanga:D Leider ausverkauft. |
![]() | Puru Puru Paradice Players: 1 - 5 Playtime: 15 - 20 min Age: 7+ Price: € 20 Published: 2025 Publisher: Origame (6-G102) Language(s): English Rating: 243 Designer(s): Daryl Chow Categories: Dice – Humor – Party Game Mechanisms: Dice Rolling – Push Your Luck – Variable Player Powers Players play as Puru Puru and her friends, who are all striving to live a puru-fect life full of Love and Excitement so they can enter PARADICE. But beware, bouncy jellies don’t last long on the table! The game is played in turns starting from the starting player clockwise. Each player’s turn consists of rolling the dice and resolving the result of the dice. The game ends immediately when either one player obtains 20 Love or Excitement, or one player drips to 0! The key mechanic in this game is if you roll too much of one side, your neighbours get that result instead! That applies to both good - and bad sides. Don't forget to try the advanced game where each jelly has their own unique game-changing power! —description from the publisher | Like | Kategorie "Asiatische Spiele" Autor + Push your luck:) |
![]() | R.A.V.E.L. Players: 1 Playtime: 10 min Age: 10+ Price: € 15 Published: 2025 Publisher: inPatience (5-D700) Language(s): English Rating: 461 Designer(s): Daniel McKinley Categories: Puzzle Mechanisms: Dice Rolling – Solo / Solitaire Game Can you pierce the secrets of the R.A.V.E.L. (Rare Artefact Vertiginous Enigmatic Logical)? R.A.V.E.L. is an endlessly resettable puzzle, where you’ll have to manipulate 8 dice placed in the centre of a grid in order to solve the Cog cards placed around it. Each solved Cog card will grant you a unique opportunity to further unlock the remaining cards, but only the clever use of your limited resources will allow you to pierce the secrets of this strange contraption. | Like | Kategorie "Solo" Verlag immer einen Blick für Solo wert. |
![]() | Rewild: South America Players: 1 - 4 Playtime: 45 - 60 min Age: 10+ Price: € 70 Published: 2025 Publisher: Treecer (Treeceratops) (3-L515) Language(s): English, German Rating: 1660 Designer(s): Bruno Liguori Sia Categories: Animals – Card Game – Environmental Mechanisms: Action Retrieval – Hand Management – Market – Set Collection – Solo / Solitaire Game – Tile Placement Rewild: South America is a unique, medium-weight, card-driven, engine-building board game for nature enthusiasts with a heart for wildlife that can be enjoyed in 45-60 minutes. The thematic focus of Rewild is on the fauna and flora of the South American ecoregions Caatinga, Gran Chaco, Cerrado, Pantanal, Amazon rainforest and Atlantic rainforest. These 6 ecoregions and all their inhabitants exhibit diverse interrelationships and dependencies. One of the core concerns of game author Bruno Liguori Sia, who lives in Brazil himself, was to depict and convey this complex network in a game. In terms of game mechanics, Rewild has a straightforward foundation. On their turn, each player plays a card and chooses one of two depicted actions. After carrying out this action, the player can attract animals and plants on display to their ecosystem. As soon as a player has 8 (or 9) face-up animal cards in front of them, the end of the game is triggered. However, you shouldn't be fooled by this essentially simple basis, as every game of Rewild features countless decisions and plays differently every time due to the enormous variety of cards. Questions that players are faced with include:
The player who best answers and masters all these questions in a game of Rewild receives the most victory points and wins the game. —description from the publisher | Like | Kategorie "Naturspiel" Unendlich schön. 8 bei Spielkult bekommen, scheint also auch spielerisch was zu können. |
![]() | River Rats Players: 1 - 4 Playtime: 10 - 30 min Age: 14+ Price: € 16 Published: 2025 Publisher: Four Suit Studio (6-D411) Language(s): Dutch, English Rating: 344 Designer(s): Mathijs Jansen, Robin Stokkel Categories: Animals – Card Game – Nautical – Science Fiction Mechanisms: Card Play Conflict Resolution – Closed Drafting – Communication Limits – Cooperative Game – Hand Management – Open Drafting – Set Collection River Rats is a cooperative, strategic hand-management game set aboard a luxurious futuristic riverboat, where the bionic River Rats, the upper-class guests, force the crew into high-stakes poker games for their amusement. Players take on the roles of the crew, working together to outplay the Rich Rats by crafting stronger poker hands. Using teamwork, clever hand management, and strategic planning, they must manipulate the game to shift the odds in their favor. Each of the four crew factions (♣ï¸♦ï¸♥ï¸♠ï¸) has unique abilities, and players must combine their faction powers with their own special actions to outwit the Rich Rats and send them back to their cabins a little poorer than before. Defeat both River Rats by ensuring each accumulates five Debt before you collectively gain five Debt. —description from the publisher | Like | Kategorie "Koop" Kooperatives Pokerspiel mit coolen Maus-Illustrationen. Ohje, bekommt the gang nun schlechte Nachahmer? Ich lehne mich mal aus dem Fenster und sage "Nein", denn die Idee von River Rats ist es vielmehr, dass wir gemeinsam kooperativ ein besseres Blatt zusammenbekommen als unsere automatischen Ratten-Gegnern. Habe die Regeln gelesen, gutes von Gesa und Marc drüber gehört, lieben Gruß, und ein Video geschaut und all das hat mich von River Rats bislang überzeugt:) |
![]() | Ruins Players: 2 - 5 Playtime: 40 min Age: 13+ Published: 2025 Publisher: Allplay (5-L415) Language(s): English Rating: 1251 Designer(s): John D. Clair Categories: Ancient – Card Game – Exploration Mechanisms: Hand Management – Ladder Climbing – Layering – Lose a Turn – Ownership Craft unique, transparent cards in this shedding game where you uncover ancient ruins and find treasure. On your turn, upgrade a card and play it. Upgrades can stack into wild, game-altering combinations (like a card that equals four 11’s!). You get to claim two cards the entire game – how will you construct the perfect combo? Race to play your last card and score! —description from the publisher | Like | Kategorie "Ladder-Climbing" Für mich durch das Card Crafting-System das interessante Ladder-Climbing Spiel der letzten Zeit. |
![]() | Sanctuary Players: 1 - 5 Playtime: 40 - 100 min Age: 12+ Price: € 50 Published: 2025 Publisher: Feuerland Spiele (3-Q300) Language(s): English Rating: 2885 Designer(s): Mathias Wigge Categories: Animals – Environmental – Territory Building Mechanisms: Action Queue – Hand Management – Hexagon Grid – Open Drafting – Set Collection – Solo / Solitaire Game – Tile Placement – Variable Set-up ▪️ Available in separate English and German editions. In Sanctuary, you will plan and design a modern, scientifically-managed zoo for animals and visitors. A supply of 135 unique zoo tiles provides you with animals, buildings, and projects. In every game, you want to find the best mix from those available to build the most successful zoological establishment. Different effects on the tiles will help you to achieve conservation goals and to increase the attraction of your zoo. Each player has a set of four action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. One of those cards will let you play projects, and the other three cards will let you play animals of a specific habitat: forest, rock, or water. Sanctuary is based on its predecessor Ark Nova, but modifies and simplifies many of the mechanisms of that game in an elegant and surprising manner. Your goal to find the best way to puzzle together your animals, buildings, and projects on your zoo map is an ongoing pleasure! —description from the publisher | Like | Kategorie: Kenner:innen-Spiel Schon gespielt, Kernvorteil zum großen Arche Nova ist für mich die reduzierte Spielzeit. Kategorie: "Legespiel" |
![]() | Sensu Players: 1 - 5 Playtime: 25 min Age: 8+ Price: € 20 Published: 2023 Publisher: DV Games (3-J400) Language(s): English Rating: 327 Designer(s): Enrico Vicario Categories: Card Game In the card game Sensu, players collect Japanese folding fans, trying to collect fan cards worth exactly 15 in their hand. Once they do, they can play that combination of cards to redeem one or more of the cards in it, using the redeemed cards over time to build their personal fans. The first player to complete the third fan wins, but the Advanced Game also adds new rules (Power Tokens, Power Bonus Markers, Great Fans). Includes rules for a solo game. Please note: The current version from 2025 is a new edition of the game that won the 2023 Gioco Inedito contest, that originally awarded a limited edition publication under the DV Games label. The old version from 2023 has slightly different rules and no Advanced Game). | Like | Kategorie "Kartenspiele" Regeln gelesen. Wir stellen uns selbst Fächer zusammen durch cleveres Sammeln und Ausspielen. Advanced Modus hat mein Interesse verstärkt. |
![]() | Shall We Dance Players: 2 - 4 Playtime: 20 min Age: 8+ Published: 2025 Publisher: Saashi & Saashi (6-C300) Language(s): English, Japanese Rating: 1000 Designer(s): Saashi Categories: Card Game Mechanisms: Set Collection Gentlemen and ladies take to the floor in Shall We Dance, with you trying to pair them off, in addition to specializing in certain types of dancers. The game contains seven colors of dancers, with each color having ladies on half that color's cards and gentlemen on the other half. On a turn, play 1-3 cards of the same gender of either a single color you don't have in front of you or only colors you already do have. In the latter case, if you can now pair a gentleman and lady of the same color, do so. Then for each color you played, if you have any "free" (i.e. unpaired) cards, see whether another player has a free card of the same color and opposite gender; if so, take one of these cards to create a pair in front of you, with the holder of the "stolen" card being compensated by 1-2 points from the reserve. To end your turn, refill your hand to eight cards by drawing 1-3 cards, one each from different stacks. When enough stacks have been depleted, the game ends, with each player revealing one more card to try to make a final pair. Score 1 point for each pair in front of you. Additionally, each player with the most cards in a color receives 3 points, with 1 point going to whoever has the next most cards. Whoever has the highest score wins. | Like | Kategorie "Asiatische Spiele" Interessantes Thema |
![]() | Skiwi Players: 1 - 7 Playtime: 15 - 20 min Age: 8+ Price: € 10 Published: 2025 Publisher: Zilverspar Games (3-T125) Language(s): Dutch, English, German Rating: 420 Designer(s): Marinde Kneppers Categories: Card Game – Fantasy – Puzzle – Sports Mechanisms: Cooperative Game – Solo / Solitaire Game Skiwi! This Kiwi loves skiing, but the weather on the mountain changes quickly. Help the Kiwi navigate the tracks while braving the sun, rain, snow, and lightning. Keep an eye on the weather and work together to help the Kiwi conquer the ski track. Each player starts with an open card and takes turns. On your turn, connect your card to the other cards on the table to extend the track. After placing your card in front of you in the way you choose, draw a weather card. It rotates your track card, forcing you to connect it in a new way. Watch the weather carefully: there are only two cards of each type, so remember which ones have already appeared. The game ends when the weather deck runs out for the second time. Add up your final points to see what kind of skier you are. Work together to build the best route and make the Kiwi the ultimate skier! 1-7 Players, 8 Years older, 15-20 minutes —description from the publisher | Like | Kategorie "Kuriositäten" Das Thema, eine Kiwi bei der sicheren Skifahrt zu unterstützen, catcht mich total:D |
![]() | Tag Team Players: 2 Playtime: 15 min Age: 10+ Price: € 23 Published: 2025 Publisher: KOSMOS (-7-E311, 7-E400) Language(s): German Rating: 1436 Designer(s): Gricha German, Corentin Lebrat Categories: Card Game – Fantasy – Fighting Mechanisms: Action Queue – Card Play Conflict Resolution – Deck, Bag, and Pool Building – Programmed Movement – Simultaneous Action Selection – Variable Player Powers Inspired by classic arcade-fighting games, Tag Team is an auto battler combined with a deck-building game. Make your team of two fighters from the twelve available — each with their own techniques and special moves — and build an unbeatable synergy by combining their two unique decks! In more detail, you start with a deck of only two cards, and the fight unfolds automatically: Flip your cards one at a time and apply their effects. At the end of each round, you get to turn up the heat on the opposing team by strategically adding new cards to program your deck — but without reordering the cards already present. Determine what makes your tag team tick, play devastating combos, and dominate your opponent by deftly blocking their attacks. Timing is everything if you want to emerge victorious and knock out your foe! | Like | Kategorie: "Zwei Personen" Zwei Personen Autobattler, original von Skorpion Masque, die machen tolle Spiele!:) |
![]() | Tango Players: 2 Playtime: 15 - 30 min Age: 10+ Price: € 15 Published: 2024 Publisher: Grail Games (3-F120) Language(s): English, French Rating: 367 Designer(s): David Harding (II), Matt Sims Categories: Card Game Mechanisms: Trick-taking It takes two to tango, but only one dancer will stand tall in this trick-taking game for two players! In Tango, players play cards (both from their hand and from their face-up display), in order to perform the best possible dance steps. —description from the publisher | Like | Kategorie: Stichspiele Kleines Stichspiel für zwei mit echt coolem Tanz-Thema:) |
![]() | Tax the Rich Players: 3 - 6 Playtime: 20 - 30 min Age: 14+ Price: € 19 Published: 2025 Publisher: Alion – by Dr Ø (3-F110) Language(s): English, French Rating: 3198 Designer(s): Kristian Amundsen Østby, Kjetil Svendsen Categories: Humor – Political Mechanisms: Team-Based Game – Trick-taking – Variable Set-up Climb the social ladder — or kick it over. The trick-taking game Tax the Rich features a deck depicting characters of various social ranks from the Poor to the President. Each round begins with a simple bidding phase to determine both the trump color and the number of tricks required to score bonus points. The winner of the bid must then acquire the required number of tricks, together with their ally. The game is played as a trick-taking game in which the highest social ranks are the strongest cards. However, if at any time all remaining cards in your hand have a flag symbol, you may trigger a "revolution" by revealing your cards. This flips the social hierarchy upside down so that the lowest-ranked cards become the most powerful. Having called for a revolution, you stand publicly exposed, playing the rest of this round with your cards face up. The game includes thirteen rule cards that add variety by giving certain character cards special abilities related to their profession: Workers "unionize", the Billionaires "power grab", the Police "stop and frisk", Scientists "debunk" etc. You can play with random rule cards or use one of the scenarios suggested in the rules. With an optional variant, players can also collect cards with a feminist icon to trigger a feminist revolution, boosting the value of all female characters. —description from the designer | Like | Kategorie "Stichspiele" Mega interessantes Thema, zudem finde ich die Team-Based Variante spannend. Autoren auch super:) |
![]() | Tenby Players: 1 - 5 Playtime: 30 - 60 min Age: 8+ Price: € 26 Published: 2025 Publisher: Mighty Boards (3-K315) Language(s): English Rating: 1734 Designer(s): Benjie Talbott Categories: Card Game – City Building Mechanisms: Action Drafting – Open Drafting – Pattern Building – Solo / Solitaire Game ▪️ Kickstarter editions of Tenby might be available as well. Tenby is one of the most beautiful towns in Wales. Wander our colourful streets, walk along our piers with some scrumptious fish and chips, and relax on our stunning beaches with a nice cold ice cream and a warm feeling in your heart. The aim of Tenby is to create the best town you can using the available cards. On your turn, you will add terraces, piers and Tenby town’s landmarks into your streets. If you can persuade a hard working local resident to help, you might just pick up some extra points! Whoever has the most points at the end of the game is the winner! —description from the publisher | Like | Kategorie "Mittelgroße Kartenspiele" Das sieht mir nach einem schönen Städtelegespiel mit Karten aus, was mich an Grachtenpand erinnert, was ich ja mag. |
![]() | The Great Evening Banquet Players: 1 - 4 Playtime: 30 min Age: 10+ Published: 2025 Publisher: Saashi & Saashi (6-C300) Language(s): English, Japanese Rating: 1013 Designer(s): Saashi Categories: Abstract Strategy Mechanisms: Open Drafting – Pattern Building – Solo / Solitaire Game In The Great Evening Banquet, you're in charge of seating guests at the state house at tables with VIPs, ideally not foisting anyone on the VIPs they'd prefer not to see, while simultaneously creating harmonious tables, both for the meal itself and the commemorative photos afterward. To set up, each player has a set of six VIP tables, each of which seats four guests; guests come in five colors and four types, with five of each token — one of them raising a glass in a toast. At the start of each round, fill the available carriages with 2-4 tokens, then each player chooses a carriage in turn and places all the guests at one or more tables. When a table is full, score it based on type (all of one or one of each is best), color (ideally not three), and raised glasses (the more, the better). Finally, did you meet the VIP's conditions at that table, such as no guests of a certain type or at least two of a color? If so, you score the full value for that table; otherwise, your points are halved. When you reach 10 points, you must swap a guest from the Grand Salon with one at your tables, whether that table has been scored or not. After all tables have been filled, take the commemorative photos, scoring points based on how well you've seated guests in the rows and columns of tables. The Great Evening Banquet includes expert rules in which the tables are close together and a guest can be seated at two simultaneously. Solo rules are included as well, with the number of carriages falling and rising each round. | Like | Kategorie "Asiatische Spiele" Interessantes Thema, tolle Optik. 8 bei Dice Tower von Mike Di Lisio. |
![]() | The Hanging Gardens Players: 1 - 5 Playtime: 30 min Age: 10+ Price: € 28 Published: 2025 Publisher: Gigamic (6-F300) Language(s): English Rating: 394 Designer(s): Grégory Grard, Matthieu Verdier Categories: Abstract Strategy – Ancient Mechanisms: Set Collection – Solo / Solitaire Game – Tile Placement In The Hanging Gardens, players compete to build the most beautiful garden for King Nebuchadnezzar II. Players act as gardeners for King Nebuchadnezzar II, building a beautiful hanging garden to please Queen Amytis. Players strategically select and place Garden cards, aiming to earn the most victory points by fulfilling objectives, arranging features, and optimizing card placement. The game is played over 4 rounds, with each round consisting of players using their 3 Gardeners to select and place 3 Garden cards. Turns proceed clockwise. The key strategy is to plan card placement to maximize connected groups, fulfill objectives, and optimize bonuses while managing resources like tools and gold coins. After 4 rounds, the player with the most points wins. Ties are broken by tools and coins; tied players share victory if still tied. —description from the publisher | Like | Kategorie "Legespiel" Etwas besondere Bauform, solide wirkender Solomodus. Gigamic macht meistens gute Spiele. |
![]() | The Peak Team Players: 1 - 5 Playtime: 60 min Age: 10+ Price: € 35 Published: 2025 Publisher: Matagot (3-F120) Language(s): English, French Rating: 1078 Designer(s): Scott Almes Categories: Animals – Environmental Mechanisms: Communication Limits – Cooperative Game – Hand Management – Pattern Movement – Solo / Solitaire Game As a team of wildlife rangers, your mission is to ensure the well-being of different species in your wildlife reserve while protecting them from potential threats. In The Peak Team, a cooperative game by Scott Almes, 1-5 rangers work together to complete a variety of challenging tasks. The main board represents the wildlife reserve, dominated by a towering mountain divided into distinct regions. Using a "reverse-drafting" mechanic, where each player assigns their cards to others, rangers will acquire the tools they need to explore the mountain via different paths and transportation systems. By reaching various locations and observing wildlife, players will complete their personal missions and earn bonuses. Each ranger has two mission slots that fill up as soon as tasks are accomplished. Only by completing all missions before running out of actions will the rangers successfully fulfill their duty! The Peak Team is built around a tiered level system, with the game increasing in difficulty and complexity as sessions progress. It strikes a careful balance between accessibility for newcomers and a rewarding challenge for seasoned players. Enhanced by Crocotame's stunning illustrations, The Peak Team is set for release at Essen 2025. —description from the publisher | Like | Kategorie "Natur" Koop-Ablegespiel im Wandersetting mit begrenzter Kommunikation. 5 verschiedene Level. |
![]() | The Slasher Players: 2 Playtime: 15 - 30 min Age: 14+ Price: € 14 Published: 2025 Publisher: JELLY JELLY GAMES (5-M525) Language(s): English Rating: 551 Designer(s): タカハシ カツナリ (Katsunari Takahashi Categories: Card Game – Horror Mechanisms: Communication Limits – Cooperative Game – Trick-taking A tranquil summer camp deep in the woods turns into a blood-soaked nightmare. Shadows stretch long under the moonlight, and somewhere out there, a killer is stalking the cabins with a crimson blade. You and your companion must gather your courage and supplies to escape this slasher’s hunt. Your only chance is to work together, outsmart the darkness, and survive the night. The Slasher is a cooperative trick-taking game for two players that blends deduction, tension, and cardplay. Players face off against the game’s system by playing tricks under restrictive and evolving conditions, attempting to collect sets of cards that represent survival items. Each trick is both an opportunity and a risk—players must navigate limited communication and mounting pressure as they explore locations, avoid deadly encounters, and gather what's needed to escape. The killer's unseen presence looms throughout, forcing tight cooperation and tough choices with every hand. | Like | Kategorien: "Koop", "Stichspiel" und "Zwei Personen" Thema ist der Hammer!:) |
![]() | The Vale of Eternity: Flüche EXPANSION Players: 2 - 4 Playtime: 30 - 60 min Age: 14+ Price: € 20 Published: 2025 Publisher: Pegasus Spiele (3-M120) Language(s): German Rating: 1187 Designer(s): Eric Hong, Mathieu Rivero Categories: Expansion for Base-game – Fantasy Mechanisms: Hand Management – Open Drafting – Set Collection – Variable Player Powers – Victory Points as a Resource In the vale, an ancient evil stirs. It has slumbered for years and years and now, it has taken root in every living being, whatever their magical ability. Can you resist the dreadful influence of the Curse-Tree, or will you seek its dark blessings? Contents: 8 Summoner tiles 1 Tree standee 12 double sided Ward tokens 40 Curse tokens —description from the publisher | Like | Kategorie "Erweiterung" Erste Erweiterung war ja nichts, aber diese vllt. schon? |
![]() | Timber Town Players: 2 Playtime: 30 - 45 min Age: 10+ Price: € 28 Published: 2025 Publisher: Alley Cat Games (3-B200) Language(s): English Rating: 1732 Designer(s): Ryan Boucher Categories: Animals – Territory Building Mechanisms: Connections – Open Drafting – Slide / Push – Tile Placement – Variable Set-up In Timber Town you are a beaver architect, constructing a new town on the riverbank using buildings sent drifting down the river. Timber Town is a "river drafting" game where players grab tiles from an ever changing board. Players place their tiles in their towns into the same column from which the tile was drafted from in an effort to match the objectives for that game. Different objectives are used between each game giving over 1000+ satisfying ways to score! —description from the publisher | Like | Kategorie "Legespiel" Reines 2er, sieht wunderschön aus. Scheint mir ein gutes Gateway game zu sein. |
![]() | Unmatched Adventures: Teenage Mutant Ninja Turtles Players: 1 - 4 Playtime: 20 - 40 min Age: 9+ Price: € 75 Published: 2025 Publisher: IELLO (6-F200) Language(s): English Rating: 879 Designer(s): Noah Cohen, Rob Daviau, Jason Hager, Justin D. Jacobson, Jason Kemppainen, Justin Kemppainen, Brian Neff, Darren Reckner Categories: Card Game – Fantasy – Fighting – Movies / TV / Radio theme Mechanisms: Action Points – Card Play Conflict Resolution – Cooperative Game – Hand Management – Line of Sight – Multi-Use Cards – Point to Point Movement – Solo / Solitaire Game – Variable Player Powers • Bundle offer with foil cards and Alternative cards pack! Unmatched Adventures: Teenage Mutant Ninja Turtles is the second title in the co-operative Unmatched Adventures series. Play as Leonardo, Raphael, Donatello, and Michelangelo to take down Shredder or fight off Krang. They'll be joined by a host of TMNT characters. —description from the publisher | Like | Kategorie "Koop" Kindheits-Nostalgie. Unmatched Aventures fand ich schon sehr gut. |
![]() | Use Up All Your Sick Days Players: 1 - 6 Playtime: 10 - 20 min Age: 6+ Price: € 15 Published: 2026 Publisher: Charming Games Collective (4-E400) Language(s): Chinese, English Rating: 743 Designer(s): Dylan Coyle Categories: Animals – Card Game – Party Game – Print & Play – Real-time Mechanisms: Cooperative Game – Ladder Climbing – Ordering – Solo / Solitaire Game Work on a day like today? No way. Time to call in sick. Hopefully no one else had the same idea. Use Up All Your Sick Days is simple. There's no turns and you need to play a card with the next day or same worker currently on top of the discard pile. Or you could play a card face down as a doctor's note, making it wild. But if go to play at the same time as someone else, you both take the card back and draw a couple more cards as a punishment. Naturally, you can't play immediately after yourself either. Play all your cards to lose a fatigue token and draw back to 7 cards. It's a hilarious climbing shedding game fun for the whole family! Solo, two player, and co-op modes have much more puzzly rules, for when the kids and casual gamers are asleep! —description from the publisher | Like | Kategorie "Kuriositäten" Das Thema!:D Man spielt wohl gleichzeitig, kA, wie gut das dann funktioniert. Leider ausverkauft. |
![]() | Valpiedra: Descensus ad tenebras Players: 1 - 4 Playtime: 40 - 60 min Age: 14+ Published: 2025 Publisher: PIF GAMES (3-P115) Language(s): English Rating: 661 Designer(s): Leandro Félix Categories: Dice – Exploration – Fantasy – Mythology Mechanisms: Cooperative Game – Dice Rolling – Solo / Solitaire Game Valpiedra is a cooperative adventure and tactical combat game set in a cursed village overrun by demonic creatures emerging from an infernal rift. From 1 to 4 players take on the role of heroes descending into the catacombs to retrieve a sacred relic and seal the portal to hell before the world is lost. Throughout the game, the group will explore levels filled with enemies, make critical decisions, and carefully manage their health, equipment, and resources. Combat is resolved with dice and unique hero abilities, as players face creatures that evolve, summon reinforcements, or bend the rules of the game. The goal: descend to the depths, recover the relic, and ascend before corruption or death consumes you. Valpiedra offers constant tension and high replayability through creature cards, optional modes, and random events. Will you dare to go down… and return? | Like | Kategorie "Koop" Ein kleiner, recht düster gehaltener Dungeon Crawler. Verlag scheint mir einen guten Geschmack zu haben (Lokalisierungen, u.a. von Kinfire Delve) |
![]() | Verso Players: 1 - 6 Playtime: 20 min Age: 8+ Price: € 15 Published: 2025 Publisher: Strohmann Games (3-T600) Language(s): German Rating: 299 Designer(s): Alexis Allard, Joan Dufour Categories: Card Game Mechanisms: Neighbor Scope – Push Your Luck – Set Collection Flip your cards in Verso to uncover vibrant landscapes of land, sea, or sky while trying to create sequences and form squares. To set up, create a deck with 15 cards per player. Each card is double-sided, with a color (blue, green, or orange), a value (1–6 or a joker), and victory points (1 or 3) on one side; the reverse side will have a different color, the other VP value, and an adjacent number (4 or 6 if the front side is a 5) or a joker. On a turn, either draw a card or bank a sequence. If you draw, take the top card of the deck and either keep it without looking at the back or flip it; add it to your display, keeping each color in its own row. If you would place a card identical to what you already have, discard it instead. If you have 2-6 cards in sequence in a single color, you can bank them. Take VP tokens from the reserve equal to the sum of the VP on the sequenced cards, then discard the two highest cards in your sequence. Each neighboring player must flip their highest non-joker card in this same color, discarding it if it matches a card they already have and otherwise placing it in the correct row. If you ever have a 3x3 square of cards — that is, three cards in each of the three colors — you score 7 VP, regardless of whose turn it is. You must bank a sequence before you can score a square again. When the deck runs out, each player banks one sequence (without causing their neighbors to flip anything), then the player with the most points wins. You can also play Verso solo, alternating turns with a simulated opponent that may flip one of your highest cards to a different color. Try to top the designers' top score of 64. | Like | Kategorie "kleine Kartenspiele" Auf BGA gespielt, nettes Zwischendurchspiel. |
![]() | Waldland Players: 1 - 4 Playtime: 45 - 60 min Age: 10+ Price: € 37 Published: 2024 Publisher: Piatnik (6-G200) Language(s): German Rating: 437 Designer(s): Tim Eisner Categories: Animals – Environmental Mechanisms: Open Drafting – Push Your Luck – Set Collection Underneath the dense canopy of the Pacific Northwest rainforests, a thriving ecosystem exists. Schools of salmon swim upstream, wildflowers and lush ferns dot the mossy floor, and a gray wolf looks for its next meal. In Canopy: Evergreen, players compete to grow the tallest trees, collect sets of wild plants, and create bountiful habitats to help native animals thrive. In the game, players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile, you may select it and add those cards to your rainforest tableau, or return the pile face down, adding one additional card to it. As the piles grow, you must search for the plants and animals that will benefit your forest the most — but choose carefully as mingled in with the flora and fauna are dangers in the form of fire, disease, and drought. After three seasons, the player who has grown the most bountiful rainforest wins! Canopy: Evergreen is a standalone game featuring card drafting and set collection similar to the original Canopy game, with new rules for collecting food, growing trees on your forest board to gain permanent bonuses, and nourishing interactive wildlife. Get lost in the evergreen forest with new plants, animals, and environmentally-friendly 3D tree tokens that grow while you play the game! -description from designer | Like | Kategorie "Natur" aka Canopy Evergreen, also der Nachfolger des absolut großartigen Baumkronen! Diesmal auch in der deutschen Version bis 4 spielbar und wunderschön aussehend. |
![]() | Wedding Seating Chart Players: 1 - 2 Playtime: 20 min Age: 8+ Price: € 15 Published: 2025 Publisher: Smart Flamingo (5-D315) Language(s): English, Polish Rating: 325 Designer(s): Igor Zuber Categories: Card Game – Humor Mechanisms: Set Collection Seat your guests at the wedding table so that everyone can have a great time and not spoil the fun for others. „The first wedding guests are already entering the hall! The staff is waiting with champagne, the DJ is preparing a song for the first dance… And you just remembered that you forgot to prepare wedding seating chart!” —description from the publisher | Like | Kategorie "Kuriositäten" Hochzeitsgäste platzieren, das kleine Spiel:D Anleitung gelesen, ist glaube ich kein Hit, aber doch ganz nett mit den ganzen Scoring-Bedingungen wie nah an der Musik sitzen wollen oder dergleichen:) |
![]() | Wizards Cup Players: 2 Playtime: 15 - 30 min Age: 10+ Price: € 13 Published: 2023 Publisher: Board Game Circus (5-D110) Language(s): German Rating: 354 Designer(s): Seiji Kanai Categories: Card Game – Fantasy – Fighting Mechanisms: Deck Construction – Rock-Paper-Scissors Tonight starts the Wizards' Cup, a magical dueling tournament held once every century. As the king of a country, you will select the six best wizards from your kingdom and decide the order in which they will compete. Yes, your role ends there, and all that remains is to watch your trusted wizards battle it out. In Wizards Cup, you want to build the best team you can, anticipating how your opponent might attack. Each player starts with a set of 18 cards, and your opponent draws a card at random from your deck that must be one of the wizards on your team. You then choose five more wizards, arrange five of the six wizards into a deck, then place the sixth aside in a waiting zone. Each player reveals their top wizard and places it in the duel zone, then you see who wins. Resolve wizard powers first, then (if needed) compare the elements on these cards (e.g., light beats shadow, nature beats water); if they share the same element, compare values. The losing wizard heads to that player's discard pile, then they draw the next wizard from their deck to go against the opposing victorious wizard. Keep resolving duels until a player has no cards remaining; the other player claims a victory token. Each player can then swap one wizard from their six with an unused card, after which they again create a five-card deck and duel. Whoever collects two victory tokens first wins. ____ 100å¹´ã«ä¸€åº¦é–‹å‚¬ã•ã‚Œã‚‹é”æ³•大会ã€ã‚¦ã‚£ã‚¶ãƒ¼ã‚ºãƒ»ã‚«ãƒƒãƒ—ãŒä»Šå¤œã¤ã„ã«é–‹å¹•。ã‚ãªãŸã¯ä¸€å›½ã®çŽ‹ã¨ã—ã¦ã€çދ国ã‹ã‚‰æœ€é«˜ã®é”法使ã„ã‚’6人é¸ã³ã€å‡ºå ´é †ã‚’決ã‚ã¾ã—ょã†ã€‚ | Like | Kategorie "Zwei Personen" Schon viel gespielt:) Ein super cooler kleiner Autobattler!:) |
![]() | Yokai Pagoda Players: 2 - 5 Playtime: 10 - 15 min Age: 8+ Price: € 15 Published: 2023 Publisher: Strohmann Games (3-T600) Language(s): German Rating: 602 Designer(s): Jacobo Rufete Categories: Abstract Strategy – Bluffing – Card Game – Fantasy Mechanisms: Hand Management – Hot Potato A mysterious building rise over the hill, bathed with a crepuscular light. Astonished by the strange aura of the Pagoda, you decide to investigate it. Suddenly, a laugh, a shadow which is not yours and an eye with ominous pretensions turns alive. You have broken the peace of ten powerful Japanese spirits (called Yokai) who rested there! Will you find a way to calm their wrath? A game of Yokai Pagoda is played through 3 rounds, playing always one card per turn, until someone ends the current round. To play a game, you shuffle the 100 number cards (divided by 10 kinds of Yokai, numbered from 1 to 10), lay out two cards face-up to start the two discard piles, then deal seven cards to each player. Place the rest as the Pagoda deck, between the discard piles. When you play card, deal with one of the following effects:
At that moment, everyone keeps the cards from their hand into a personal reserve. After 3 rounds, the one with less points in their reserve wins but... again you must take only into account the lowest card of each kind of Yokai you have. Try to match the balance between lose cards or keep the exact amount you need to reduce your score when other player ends the round. In Yokai Pagoda, knowing when to give a card, keep playing or end the round makes the difference! | Like | Kategorie "Kleine Kartenspiele" TOP Uno-Ersatz;) |
![]() | Ants Players: 2 - 4 Playtime: 90 min Age: 13+ Price: € 60 Published: 2025 Publisher: Cranio Creations (3-T400) Language(s): English Rating: 2980 Designer(s): Renato Ciervo, Andrea Robbiani Categories: Animals – Civilization – Exploration Mechanisms: End Game Bonuses – Hand Management – Hexagon Grid – Income – Open Drafting – Roles with Asymmetric Information – Variable Set-up – Worker Placement, Different Worker Types Video ANTS is a deep strategy game that focuses on worker management and territorial expansion. Each player begins with one of multiple unique Queen tiles, which will heavily influence your strategy and interaction with the game's interconnected systems. Throughout the game, you will guide your ant colony through cycles of growth, exploration, and conquest to establish dominance over the garden ecosystem. On your turn, you perform one of six main actions (Dig, Explore, Gather, Incubate, Play Cards, or Defeat Enemies), and you can take free actions to optimize your colony's efficiency. When you perform a main action, you spend specialized ants from your colony to determine the action's strength. The number of ants you commit (1 to 4) directly influences the power and impact of your chosen action: expand your nest by placing room tiles strategically, explore hexagonal territories to reveal resources and enemies, or position gatherer ants to form continuous supply networks across the garden. The heart of the game revolves around your colony's life cycle management. Your incubation board tracks three vital phases (eggs, larvae, and ants) each containing three specializations: diggers, explorers, and gatherers. Wild ants serve as valuable wildcards that can fulfill any specialization need. When you incubate, you complete enterprises, trigger production effects, feed your larvae with food cubes, and advance the life cycle. An important part of the game is managing your nest's architectural growth. Room tiles must be placed strategically to complete entire nest areas, immediately rewarding you with precious stars, one of the primary victory point sources. The garden map becomes a dynamic battlefield where your exploration reveals enemy tiles and resources, while gatherer ants create supply chains that automatically collect resources and emit pheromones when hexes are depleted. Multiple victory paths ensure diverse strategies remain viable: architectural mastery, territorial control, demographic growth, or tactical card play and enemy conquest. Lead your colony to victory. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel |
![]() | Aquaria Players: 1 - 4 Playtime: 45 - 120 min Age: 12+ Price: € 60 Published: 2025 Publisher: Skellig Games (3-C300) Language(s): German Rating: 2558 Designer(s): Tomáš Holek Categories: Animals – Card Game – Puzzle Mechanisms: End Game Bonuses – Hand Management – Set Collection – Worker Placement In Aquaria, players represent keen members of an aquarist society who are each determined to have the best aquarium in the club. Each player looks after their own aquarium, which is home to various types of fish and aquatic plants. Throughout the game players will buy new fish, feed them, and keep their aquaria in tip-top condition. Players will also show how they have progressed in their aquarist studies by how far they have moved on the encyclopedia tracks. Whoever has the most points at game's end wins. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel |
![]() | Baghdad: The City of Peace – Deluxe Edition Players: 1 - 4 Playtime: 90 - 120 min Age: 14+ Price: € 75 Published: 2025 Publisher: Alley Cat Games (3-B200) Language(s): English Rating: 2488 Designer(s): Fabio Lopiano, Nestore Mangone Categories: Arabian – City Building – Medieval Mechanisms: Hand Management – Rondel – Solo / Solitaire Game – Worker Placement Set during Baghdad's Golden Age, players take on the role of Viziers, looking to build their family's prestige and grow the great City of Peace. Move your Vizier around the circular city, collecting scientific equipment, teaching students, and translating works. Each turn, play a card, pushing another card out of your tableau and triggering its ability. Build up sets of icons to pull of more difficult actions and plan ahead to complete upcoming objectives. Work together to build the Golden Palace, Fill the House of Wisdom, and send ships down the Tigris. Baghdad: The City of Peace is a semi-cooperative game. Points are scored for Night Characters, Artefacts, Favour, and Shame tokens. The player with the highest total score wins, becoming the most eminent courtier in the great City of Peace. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel |
![]() | Coming of Age Players: 1 - 4 Playtime: 40 - 80 min Age: 14+ Price: € 55 Published: 2025 Publisher: Ludonova (3-F115) Language(s): English, Spanish Rating: 3320 Designer(s): Dani Garcia Mechanisms: Dice Rolling In Coming of Age, you will start the game as a child, and as such, you will have a limited set of interests and skills that will determine your development. During this time, your parents' help will be important for your progress. As the years go by, you will grow and acquire new interests, gain more independence, and with it, access to other experiences that will allow you to achieve your own life goals. In this journey through adolescence, you will form memories, shape different traits of your personality, make friends, fall in love, and try to manage frustrations with the goal of realizing yourself as a person by fulfilling your dreams and ambitions. Using a dice-management mechanism, you will visit different locations in the city, acquiring experiences that will modulate various aspects of your personality reflected on your personal board, with the goal of achieving the different life goals you will acquire during the game. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel |
![]() | Covenant Players: 1 - 4 Playtime: 100 min Age: 14+ Price: € 60 Published: 2025 Publisher: Devir (3-D600) Language(s): Catalan, English, Spanish Rating: 3399 Designer(s): Germán P. Millán Categories: Adventure – Fantasy Mechanisms: Action Points – Set Collection – Solo / Solitaire Game – Worker Placement – Zone of Control The Dwarven King has issued an order to the houses of each clan. It is imperative to reclaim Karrak-cüm-Kazar, the sacred mountain, ancestral home of the Dwarves since the first Age of the Beard. For too long it has been occupied by the poison of the dark lords, with their creatures defiling the halls that once housed the noblest of all Dwarves. The insult cannot last any longer. The Dwarves return to the mountain. Covenant is played in turns over three ages. During their turn, players will assign the Dwarves of their clan to different tasks that will allow them to explore the ancient halls of the ancestors and drive out their enemies while rebuilding their ancestral home. Your dwarf tokens and tools will allow you to do all kinds of actions: dig into the mountain, defeat the enemies that live there, and build all kinds of buildings that will bring the legendary dwarf city back to life. At the end of the game, the clan that has accumulated the most glory will take the recognition of the monarch and the victory. —description from the publisher | Maybe | Kategorie Expert:innen-Spiel |
![]() | Echoes of Time Players: 2 - 4 Playtime: 30 - 60 min Age: 12+ Price: € 40 Published: 2025 Publisher: Cranio Creations (3-T400) Language(s): English Rating: 3196 Designer(s): Simone Luciani, Roberto Pellei Categories: Animals – Card Game – Fantasy Mechanisms: End Game Bonuses – Hand Management – Multi-Use Cards – Tags In a fantastic and untouched land, four factions govern different aspects of this world: the ocean depths with their dark abysses, the gentle hills with windy meadows and protected forests, the vast and endless expanses of the night skies, and the mysterious and unexplored underground tunnels. An ancient and powerful energy flows through these places, concentrating in hidden, inexhaustible sources. Controlling this power allows one to bend to their will life's most important aspect: time, and the rhythms it imprints on the environment and every being. Echoes of Time is a strategic game for 2-4 players in which you attempt to create the best-equipped fellowship of characters from different factions to conquer the sources of power. Try to control and modify the flow of time to outshine your opponents. The game includes more than one hundred cards with unique effects that you will use to build a new deck each game, and a "sliding tile" system guides you in managing the time needed for your cards to become usable, while simultaneously controlling the activation rhythm of their effects. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel |
![]() | Feya's Swamp Players: 2 - 4 Playtime: 80 - 100 min Age: 12+ Price: € 38 Published: 2025 Publisher: Fractal Juegos (5-F315) Language(s): English, Spanish Rating: 3832 Designer(s): Helge Ostertag, Anselm Ostertag Categories: Civilization – Economic – Fantasy – Territory Building Mechanisms: Area Movement – End Game Bonuses – Hexagon Grid – Income – Roles with Asymmetric Information – Tile Placement – Variable Player Powers – Worker Placement In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area. To succeed, you need to adapt to your surroundings by finding the best fishing and settlement spots, as well as choosing the right trading partners. You can also venture into nearby abandoned temples where powerful deities lie in wait to be awakened. The game takes place over four rounds, with each round consisting of three phases: the income phase, the turn phase, and the maintenance phase. During the turn phase, you use unique characters to position your clan's workers in order to take various actions that help you gain victory points and gain advantages over the other players. You take actions by moving your boats across the swamp, and these actions include fishing, trading with other clans, exploring abandoned temples in Feya, and building new settlements that will enhance your clan's abilities. Some actions don't require moving through the swamp, such as improving your navigation, which increases your boat speed; hosting festivals where each clan contributes fish to earn victory points; or building new cult spaces that bring prestige to the small islands that form in the swamp. The main objective is to become the clan that contributes the most to the development of Feya, and to achieve this, you will also need to meet the variable goals specific to each game session. Feya's Swamp includes an advanced mode in which each clan has unique abilities that introduce a certain level of asymmetry in the game. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel Achtung: Nur 150 Stück, also muss man morgens schnell sein, wenn man es haben möchte. |
![]() | Orloj: The Prague Astronomical Clock Players: 1 - 4 Playtime: 60 - 120 min Age: 14+ Price: € 60 Published: 2025 Publisher: Perro Loko Games (3-U115) Language(s): English, Spanish Rating: 4427 Designer(s): Abraham Sanchez Hermida, Paloma J. Pascual Categories: Medieval – Renaissance Mechanisms: Action Retrieval – End Game Bonuses – Rondel – Set Collection – Tech Trees / Tech Tracks – Variable Set-up – Worker Placement From the heart of Prague’s Old Town, the ancient Astronomical Clock, known as the Orloj, marks the passage of time with its intricate mechanism and enigmatic figures. A marvel of medieval technology that has endured to this day. In this game, you take on the role of a master builder competing to leave your mark on history by adding the legendary and majestic calendar to the ancient Orloj. Precision, balance, and knowledge of the cosmos will be the keys to completing this complex task. With every gear, sphere, and zodiac sign you assemble, you will be one step closer to finishing this masterpiece that will mark time in the city for generations. Each turn, players will place workers on the clock's dial to gain resources and perform actions with the goal of building the Orloj calendar. In addition to hiring assistants, during the game, players will construct the apostles' carillon and develop their knowledge across three tracks where experience will enhance their abilities. The game will end when the calendar is completed. The player with the most harmony points will win the game. —description from the publisher | Maybe | Kategorie: Expert:innen-Spiel |
![]() | Recall Players: 1 - 4 Playtime: 90 min Age: 14+ Price: € 79 Published: 2025 Publisher: Alion – by Dr Ø (3-F110) Language(s): English Rating: 4346 Designer(s): Helge Meissner, Kristian Amundsen Østby, Kjetil Svendsen, Anna Wermlund Categories: Civilization – Exploration – Industry / Manufacturing Mechanisms: Action Retrieval – End Game Bonuses – Income – Map Addition – Modular Board – Tech Trees / Tech Tracks – Variable Player Powers Recall is a deep strategy game from the designers of Revive that focuses on engine building and exploration. Each player begins the game with one of fourteen unique tribes and one of eighteen unique gadgets, both of which will heavily influence your strategy and opportunities. Throughout the game, you will lead your tribe, explore the lands, and discover traces of ancient civilizations to learn from them. On your turn, you either: • Use a keycard to activate an action box, or When you use a keycard, you activate the abilities of the keycard itself and the effects of the chosen action box. The chosen combination of keycard and action box will therefore determine what you get to do on your turn: populate the lands, move your followers, explore new regions, and build workshops, vaults, or monuments. During the game, you will improve your tribe by acquiring new keycards, upgrading your action boxes, or collecting ability stones and relics. An important part of the game is searching dig sites for traces of ancient civilizations. These sites unlock access to the abilities and gadgets of ancient tribes, in addition to providing important scoring opportunities. Three times during the game, players must choose one of two paths, with the chosen path providing an immediate bonus, as well as boosting one of the endgame scoring categories. By using the optional digital companion website, players can archive their tribes at the end of their game, thereby making their tribes discoverable as ancient civilizations in other players' games. —description from the designer | Maybe | Kategorie: Expert:innen-Spiel |
Total price: € 2,118 (6 games with no price)