| Image | Name & Info | Priority & Preorder | Notes |
|---|---|---|---|
![]() | Aquatica: Coral Reefs EXPANSION Players: 1 - 5 Playtime: 50 min Age: 12+ Price: € 40 Published: 2024 Warning: Undefined array key "disableShortcutLinks" in /var/www/tabletoptogether.com/public_html/tool/includes/games_overview_share.php on line 173 Publisher: Arcane Wonders (2-E310) Language(s): English Rating: 426 Designer(s): Ivan Tuzovsky Categories: Expansion for Base-game – Card Game – Fantasy – Nautical Mechanisms: Hand Management – Open Drafting – Solo / Solitaire Game – Variable Player Powers Coral Reefs is an expansion to the base game Aquatica that introduces the Southern Tribes, more underwater creatures, new characters, and Manta Ray encounters that can turn the rules of the game upside down! In Aquatica, an engine-building strategy board game, players compete to become the most powerful Sea King. They will play cards from their hands, activate powerful combos, capture locations, recruit creatures, and more—everything to gain the most Victory Points by the end of the game. Coral Reefs perfectly complements the base game and its other Cold Waters expansion. It comes with several new modules with additional goals and mechanics, along with new components like coral reef miniatures and transparent reef cards. Together with its expansions, Aquatica is a fascinating strategy to play with family or friends! The game takes around 50 minutes to play and is suitable for 1-5 players aged 12+. —description from the publisher | Need Preordered | Vorbestellt. Abholen bis Samstag |
![]() | Cities Players: 2 - 4 Playtime: 30 - 40 min Age: 10+ Price: € 28 Published: 2024 Publisher: Devir (3-D611) Language(s): English Rating: 991 Designer(s): Steve Finn, Phil Walker-Harding You've been tasked by the city council to put together a plan to transform a whole neighborhood in the city. You have the opportunity to build new housing, office buildings, parks, and leisure areas near the waterfront. It is in your hands to make the city a better place. Cities is a city-building game in which you draft the best projects and arrange them in your own playing area. Designed by Steve Finn and Phil Walker Harding and illustrated by Jorge Tabanera, it allows games for groups of 2 to 4 players, ages 10 and up, lasting about 40 minutes. With action and resource draft mechanisms, it will give you the opportunity to visit the cities of Sydney, Venice, New York, Barcelona, Rio de Janeiro, Lisbon, Mexico City, and Buenos Aires. Can you design the most magnificent neighborhood? The game is played over eight rounds (or four rounds in a two-player game). Each round, players use their workers to collect 1 scoring card, 1 city tile, 1-2 feature tiles, and 2-4 building pieces. City tiles are made up of park spaces, water spaces, and building spaces. Building pieces are placed on building spaces of the same color to form buildings, which can be 1-4 stories high. Whenever a player fulfills an achievement, they place one of their discs on the achievement board. At the end of the game, players add up the points they have gained from all of their scoring cards and achievements. —description from the publisher | Need Preordered | Bis Samstag 5 Uhr abholen |
![]() | Witchcraft: The Albatwitch promo mission EXPANSION Players: 1 Playtime: 25 - 40 min Age: 10+ Price: € 3 Published: 2024 Publisher: Salt & Pepper Games (3-A411) Language(s): English, Spanish Rating: 241 Designer(s): Trevor Benjamin, Roger Tankersley, David Thompson (I) Categories: Expansion for Base-game – Card Game Mechanisms: Card Play Conflict Resolution – Deck, Bag, and Pool Building – Hand Management – Open Drafting – Scenario / Mission / Campaign Game – Solo / Solitaire Game Face the Albatwitch in the forest. The coven must help the Albatwitch by capturing Creatures that will help guide the Albatwitch away from the village, or confront and destroy the Albatwitch to protect Wildegrens' food. After completing the 7 Missions, check if you have captured the 3 Creatures. | Need | |
![]() | Wizards Cup Players: 2 Playtime: 15 - 30 min Age: 10+ Price: € 10 Published: 2023 Publisher: La Boîte de Jeu (6-F400) Language(s): French Rating: 179 Designer(s): Seiji Kanai Categories: Card Game – Fantasy Mechanisms: Deck Construction Tonight starts the Wizards' Cup, a magical dueling tournament held once every century. As the king of a country, you will select the six best wizards from your kingdom and decide the order in which they will compete. Yes, your role ends there, and all that remains is to watch your trusted wizards battle it out. In Wizards Cup, you want to build the best team you can, anticipating how your opponent might attack, and ideally show off your country's strength in the magical world. ____ 100å¹´ã«ä¸€åº¦é–‹å‚¬ã•ã‚Œã‚‹é”æ³•大会ã€ã‚¦ã‚£ã‚¶ãƒ¼ã‚ºãƒ»ã‚«ãƒƒãƒ—ãŒä»Šå¤œã¤ã„ã«é–‹å¹•。ã‚ãªãŸã¯ä¸€å›½ã®çŽ‹ã¨ã—ã¦ã€çދ国ã‹ã‚‰æœ€é«˜ã®é”法使ã„ã‚’6人é¸ã³ã€å‡ºå ´é †ã‚’決ã‚ã¾ã—ょã†ã€‚ | Need Preordered | Preorderd. Schnell holen. Jacek. Location stimmt nicht, muss zu Jely Jelly games |
![]() | Ada's Dream Players: 1 - 4 Playtime: 90 - 120 min Age: 14+ Price: € 80 Published: 2024 Publisher: Alley Cat Games (3-N311) Language(s): English Rating: 1088 Designer(s): Toni López Categories: Dice – Industry / Manufacturing Mechanisms: Dice Rolling – Hand Management – Rondel – Tech Trees / Tech Tracks Work with Ada Lovelace to help build the first computer, fulfilling her dream in this alternate history Euro Game. Take dice from the Workshop Rondel, Give Lectures in Prestigious Institutions, Travel the UK, and Complete Assignments from Ada. Add Dice, Gears, and Programs to your blueprint Board to build the Analytical Engine. Using dice rondel and manipulation mechanics and literal "engine building", Ada's Dream and is part of the popular Alley Cat Games advanced line. —description from the publisher | Want | Preis...einmalige Chance zu spielen? Aber dann spielt man das eh nicht richtig... |
![]() | Aquatica: Duellum DEMO ONLY Players: 1 - 2 Playtime: 30 - 45 min Age: 14+ Published: 2025 Publisher: Cosmodrome Games (2-E310) Language(s): English Rating: 152 Designer(s): Ivan Tuzovsky Categories: Card Game – Fantasy – Nautical Mechanisms: Action Retrieval – Hand Management – Market – Open Drafting – Set Collection – Solo / Solitaire Game – Tug of War New Aquatica in a duel format: deeper, meaner and more intense. Choose a Turtle King or a Squid Queen and improve your underwater realm by playing action cards and assembling locations on three-layered boards. After decades of turbulent times, it is time to unite the underwater world under the fin or tentacle of a single ruler!

 New layer of depth is brought to the game by the dynamic market on a vortex board.

 Be careful! The game can end not only when all players achieve their goals but also based on who is the fastest to collect the crowns. Tension is added by the tug of war mechanic. Also, mantas will finally have the company of equally charming squids and turtles. —description from the publisher | Want | Aufjedenfall anschauen! |
![]() | Boblin's Rebellion Players: 1 - 4 Playtime: 30 - 40 min Age: 8+ Price: € 25 Published: 2024 Publisher: Phase Shift Games (2-E530) Language(s): English Rating: 168 Designer(s): Alexandros Kapidakis Categories: Fantasy – Territory Building Mechanisms: Action Points – Chaining – Open Drafting Boblin is back with a cunning plan! He’s been rallying hordes of his goblin friends to rise up against the goblin king and his troll guardians. Help Boblin train an army of Stalkers, Stabbers, Slingers, Sparklers, and Screamers, in an attempt to overthrow the evil dungeon overlords once and for all… …it's time to train your goblins and take back the dungeon! --- Boblin's Rebellion is an engine builder with just one, notably volatile resource to manage: Goblins! Start by recruiting simple Stickler and Screamer goblins at camp, and then seek out opportunities to train them into mighty Stabbers, Stalkers, Slingers, and Sparklers. Descend into the depths with your fresh goblin army, conquering key rooms throughout the dungeon: Learn new tricks in the mineshaft, establish strategic footholds in the ice caves, and ultimately launch your furious assault upon the goblin king’s lair in the inferno. But remember… goblins are reckless and clumsy. Your finely crafted engine will require constant adjustment as your goblins overuse and destroy the conquered rooms. Adapt to this, and lead the most effective goblin rebellion to earn ultimate fame and be crowned the winner!
—description from the publisher | Want | Irgendwie cute, würde ich gerne mal anspielen:) |
![]() | Canopy: Evergreen Players: 1 - 4 Playtime: 45 - 60 min Age: 10+ Price: € 40 Published: 2024 Publisher: Weird City Games (2-E111) Language(s): English Rating: 484 Designer(s): Tim Eisner Categories: Animals – Environmental Mechanisms: Open Drafting – Push Your Luck – Set Collection Underneath the dense canopy of the Pacific Northwest rainforests, a thriving ecosystem exists. Schools of salmon swim upstream, wildflowers and lush ferns dot the mossy floor, and a gray wolf looks for its next meal. In Canopy: Evergreen, players compete to grow the tallest trees, collect sets of wild plants, and create bountiful habitats to help native animals thrive. In the game, players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile, you may select it and add those cards to your rainforest tableau, or return the pile face down, adding one additional card to it. As the piles grow, you must search for the plants and animals that will benefit your forest the most — but choose carefully as mingled in with the flora and fauna are dangers in the form of fire, disease, and drought. After three seasons, the player who has grown the most bountiful rainforest wins! Canopy: Evergreen is a standalone game featuring card drafting and set collection similar to the original Canopy game, with new rules for collecting food, growing trees on your forest board to gain permanent bonuses, and nourishing interactive wildlife. Get lost in the evergreen forest with new plants, animals, and environmentally-friendly 3D tree tokens that grow while you play the game! -description from designer | Want | Cover so schön...damals bei Kickstarter schon interesssiert. Aber macht es zum normalen Canopy wirklich genug anders? |
![]() | Cyber Pet Quest Players: 1 - 4 Playtime: 30 - 45 min Age: 8+ Price: € 35 Published: 2024 Publisher: Dead Alive Games (2-D411) Language(s): English Rating: 132 Designer(s): Brendan Kendrick, Bernie Lin Categories: Adventure – Animals – Dice – Science Fiction – Zombies Mechanisms: Area Movement – Cooperative Game – Dice Rolling – Narrative Choice / Paragraph – Storytelling – Turn Order: Random Deluxe Edition available for discounted price €50 (down from €55) Embark on a thrilling adventure with Jane, a fully bionic cat, and her cybernetically enhanced friends: Clay the dog, Freya the raccoon, and Roman the goose. Join this eclectic team as they set out to find Jane's missing owner, Howard, in the intra-apocalyptic city of San Lazaro. With its diverse and immersive locations and a quirky cast of enemies, this metropolis will keep you on the edge of your seat. As you delve deeper into the city, you'll need to flex your tactical muscles and harness the pets' array of unique abilities and powerful items to succeed in your quest. Will you uncover the truth behind Howard's disappearance and guide Jane to her missing owner? Your choices will determine the outcome. Designed for 1-4 players, Cyber Pet Quest is played as a multi-chapter campaign. Taking the roles of the four pets, players investigate and interact with the environment, complete chapter objectives, gain power items and charms, and outsmart the enemies who are trying to stop them. The campaign has twelve chapters in a branching format so that players can play the full game multiple times to see the different branching stories. —description from the publisher | Want | Das sieht so lustig trashig aus! Die Würfel! |
![]() | Dreamworld: An Unconscious Mind Card Game Players: 1 - 4 Playtime: 20 - 30 min Age: 12+ Price: € 20 Published: 2024 Publisher: Fantasia Games (3-S310) Language(s): English Rating: 374 Designer(s): Jonny Pac Categories: Card Game – Number Mechanisms: Hand Management – Simultaneous Action Selection – Victory Points as a Resource Dreamworld is a lightweight card game for 2–4 players that plays in 20–30 minutes. It is designed by Jonny Pac, co-designer of Unconscious Mind and the lead developer for Fantasia Games. As a follower of Freud’s theories of the unconscious mind, your goal is to help suffering people recover from their psychological traumas. You can foster each client’s healing potential by interpreting the symbolism of their dreams. At the start of a round, each player chooses a dream card and simultaneously reveals it. Next, you’ll arrange the cards numerically beside the current client. The difference between your card’s number and the next limits how many treatment tokens you may score: the bigger the gap, the better. If you’re the first to complete all your tokens, it proves your treatments were the most effective—making you Freud’s most formidable contemporary. —description from the publisher | Want | Finde die Idee eigentlich super sympathisch, mir erstmal nur das Kartenspiel zu holen. |
![]() | Dust Race: Press Start Players: 2 - 6 Playtime: 30 min Age: 10+ Price: € 30 Published: 2024 Publisher: MM-Spiele (6-B300) Language(s): German Rating: 119 Designer(s): APEX Ideenschmiede Categories: Racing Mechanisms: Race Dust Race - Press Start is a fast-paced competitive race game in which the racers try to finish first, by using all legal in illegal elements to outpace their opponents. At the beginning of the turn the players use their trick cards to determine the race speed for the round. | Want | Das könnte sehr lustig sein und Mario Kart Feeling versprühen. Vllt. was für die AG. |
![]() | Endangered: American Red Wolf Scenario EXPANSION Players: 1 - 5 Playtime: 60 - 90 min Age: 10+ Published: 2024 Publisher: Grand Gamers Guild (3-H313) Language(s): English Rating: 181 Designer(s): Lindsey Olimpio, Johnathan Olimpio Categories: Expansion for Base-game – Animals – Dice – Environmental Mechanisms: Cooperative Game – Dice Rolling The march of humankind’s progress threatens the survival of the American Red Wolf. It's up to you and your team to save them! Work with your fellow conservationists to save American Red Wolves, challenging negative stereotypes, and gaining the support of landowners. Historically, thousands of American red wolves were found throughout the southeastern United States. Today, only a small population exists in the wilds of North Carolina, making them the most endangered wolf in the world. Their fragile population has grown through a carefully managed breeding program. In 1987, they were reintroduced in Alligator River National Wildlife Refuge. As of 2023, red wolves are still released there, though their population area now expands outside the refuge. Because a large portion of their recovery area encompasses privately owned land, local support is critical for coexistence. —description from the publisher | Want | Vllt doch einfach mal passen?! Käme auf den Preis an. |
![]() | Escape from the Moon DEMO ONLY Players: 1 Playtime: 20 min Age: 9+ Published: 2023 Publisher: Salt & Pepper Games (3-A411) Language(s): English, Spanish Rating: 135 Designer(s): Hiroshi Kawamura (å·æ‘ 有) Categories: Science Fiction Mechanisms: Solo / Solitaire Game You were part of a crew working on a moon base, but the other crew members were involved in a mysterious accident during an exploration mission, leaving you alone on the base. The mother ship is in a satellite orbit of the moon. You're completely isolated, alone — when a warning sound rings throughout the base: "There is not much oxygen left. The cause is unknown. Get out of the moon base quickly. To repeat, there's not much oxygen left." Since the emergency power supply has been activated, it seems that most of the base functions are down due to electrical problems, which means soon the base won't be able to supply you oxygen, let alone communicate an SOS to whoever might be monitoring you. There is not much time left for activities. Can you restore the rocket in time and return to the mother ship? The challenge to Escape from the Moon begins, with you constructing a deck and managing a hand of possible actions to get yourself to safety, with success or failure depending on the decisions you make and the difficulty of your chosen scenario. | Want | Solo-only von dem Verlag... |
![]() | Ich habe fertig Players: 2 - 5 Playtime: 5 - 20 min Age: 8+ Price: € 15 Published: 2024 Publisher: Pegasus Spiele (3-P113) Language(s): German Rating: 136 Designer(s): Marco Teubner Categories: Card Game – Humor Ich habe fertig is a card game that shouldn't be taken too seriously. It has 72 cards, designed by many different illustrators. The rules are simple: whoever has the phrase “ Ich habe fertig” in front of them first wins...well, maybe. On your turn, you can either draw a card or play a card from your hand. Some card texts give specific instructions. These always take priority over the game instructions. —description from the publisher | Want | Irgendwo was Gutes drüber gehört. |
![]() | Onoda DEMO ONLY Players: 1 Playtime: 25 min Age: 10+ Published: 2025 Publisher: Salt & Pepper Games (3-A411) Language(s): English, Spanish Rating: 110 Designer(s): Francisco Gradaille Categories: Adventure – Card Game Mechanisms: Area Movement – Deck, Bag, and Pool Building – Push Your Luck – Scenario / Mission / Campaign Game – Solo / Solitaire Game – Storytelling Recreate the experiences and adventures of soldier Hiroo Onoda during his stay on Lubang Island. Thirty years of adventures, danger, comical situations and tragic moments, life and death and, above all, a demonstration of the resilience of human beings in adverse conditions. During 6 rounds of variable duration, you have to obtain a number of resources that will allow you to finish the turn without suffering penalties. In each round, you will also undertake a mission, earning honor points for it. During your adventures you will experience some of the events that the real-life Onoda had during his stay in Lubang. If you manage to overcome the 6 rounds without going insane due to paranoia or dying due to ill-health, it will be time to see if you will be recognised a hero or fade into oblivion. Onoda will get different results depending on the amount of honor you have accumulated solving missions, keeping your comrades alive or your squad in good shape. —description from the publisher | Want | Reines Solo von diesem Verlag... |
![]() | Phoenix New Horizon Players: 1 - 4 Playtime: 60 - 120 min Age: 14+ Price: € 55 Published: 2024 Publisher: Perro Loko Games (3-X112) Language(s): English, Spanish Rating: 1278 Designer(s): Jorge J. Barroso Categories: Civilization – Industry / Manufacturing – Science Fiction Mechanisms: Connections – Contracts – End Game Bonuses – Income – Variable Set-up – Worker Placement, Different Worker Types • Available for pre-order for pick-up at SPIEL Essen 24. In the year 2021, after years of seclusion underground, humanity emerges onto the surface, propelled by the development of groundbreaking new technology. Decades of catastrophic fallout from a nuclear disaster during the Cold War have laid waste to the known world, compelling civilization to seek shelter beneath the earth. The pressing task now is the construction of regenerators, which will generate new habitats to facilitate the resurgence of life and the reclamation of the Earth. A world brimming with hope awaits aboveground. Phoenix New Horizon is a Euro-style board game in which players assume control of a team of commandos tasked with the mission of recolonizing Earth. Throughout the game's four rounds, players accumulate victory points by constructing regenerators and buildings, bolstering the planet's population, and achieving diverse objectives that vary between playthroughs. Players must adeptly allocate their commandos to various actions throughout the game while also specializing them to enable more potent abilities at the expenses of versatility. Fulfilling missions assigned by the governing authorities yields additional actions on a player's turn. —description from the publisher | Want | Sieht so cool aus. Oh, schon kein Pre-order mehr möglich, scheint ein Run drauf zu sein. |
![]() | Propuh Players: 1 - 2 Playtime: 5 - 15 min Age: 14+ Price: € 24 Published: 2024 Publisher: InterHuman (3-C410) Language(s): Croatian, Czech, Dutch, English, French, German, Italian, Polish, Spanish Rating: 240 Designer(s): Damir Debanic Categories: Card Game – Humor Mechanisms: Action/Event – Card Play Conflict Resolution – Hand Management – Solo / Solitaire Game – Trick-taking A strategic survival board game inspired by local superstition and card games. Playing as the protagonist, you must complete a series of missions to win before your time is up or the notorious "Propuh" enters your house. As for the second player (the antagonist), those playing the immaterial "Propuh" draw from the same deck of cards and attempt to get into the house. Once the "Propuh" is inside, it wins! Note: Propuh is a crosswind (or draught) that blows through the house. It is a good thing in almost all of the world, but in some countries, it is considered a cause of many ailments. -description from designer | Want | Stichspiel mit skurril-interessantem Thema und dann noch Solo-spielbar...anschauen! |
![]() | Raas: A Dance of Love DEMO ONLY Players: 1 - 6 Playtime: 30 - 90 min Age: 14+ Published: 2025 Publisher: Arcane Wonders (2-E310) Language(s): English Rating: 156 Designer(s): Mihir Shah, Shaleen Harlalka Categories: Dice – Music – Puzzle Mechanisms: Action Queue – Area Majority / Influence – Chaining – Connections – Different Dice Movement – End Game Bonuses – Matching – Modular Board – Rondel – Set Collection – Simultaneous Action Selection – Track Movement – Variable Player Powers – Variable Set-up Assemble the best dance troupe by drafting dancers as they spin around the dance floor. Raas is a light-medium competitive strategy game for 1-6 players. The 'board' consists of a set of 7 discs, connected with an intricate gear mechanism. Each disc has 6 dice as 'dancers’ specialising in different tempos and styles of this energetic Gujarati dance form. Points can be scored by matching the tempo of the song each round, meeting sponsors’ requirements, outfitting your dance troupe and ensuring that they are capable of the whole breadth of possible dance styles and tempos. The winner is the player with the highest score at the end, representing having the best dance troupe. | Want | Erste Review liest sich mega. Drückt viele Knöpfe bei mir. An einem Stand mit...Comic Hunters! Lohnt sich also als early run! |
![]() | Railroad Tiles DEMO ONLY Players: - Playtime: - Age: - Published: 2025 Publisher: Horrible Guild (5-D221) Language(s): English Rating: 292 Designer(s): Hjalmar Hach, Lorenzo Silva Categories: Trains – Transportation Mechanisms: Connections – Map Addition – Pattern Building – Tile Placement Railroad Tiles, a sequel to the roll-and-write series Railroad Ink, is a quick-playing tile placement game in which you pick tiles and place routes to build an interconnected community. The game is played over eight rounds. You start each round by drafting your tiles from the sets available in the common pool, then you place your routes in front of you, trying to make as many connections as possible; be careful not to lock yourself in with choices that are too constraining. Each round, you can also place cars, trains, or travelers to populate the tiny little landscape you're creating...as long as you have free space on your tiles. The available actions change from round to round, so you need to prepare in advance! The more pieces of the same kind each new placement connects to, the more points you earn. You can also score bonus points at game's end for placing tiles in a large rectangle without gaps and for creating sets of three adjacent city tiles. —description from the publisher | Want | Anschauen! Kickstarter grade live |
![]() | Restart DEMO ONLY Players: 1 - 4 Playtime: 60 - 120 min Age: 14+ Published: 2025 Publisher: Teetotum Game Studios (5-C121) Language(s): English Rating: 240 Designer(s): Vangelis Efthimiou, Antonios Yannopoulos Categories: Card Game – Environmental – Puzzle – Science Fiction Mechanisms: Connections – Contracts – Dice Rolling – End Game Bonuses – Grid Coverage – King of the Hill – Layering – Modular Board – Push Your Luck – Set Collection – Solo / Solitaire Game – Victory Points as a Resource Restart is a tactical, engine-building game in which you travel back in time to save humanity from its impending dystopian future. In each turn, you will try to change the course of events on a dynamically built tableau using your adult or child self. To do your best, however, you must recover from the side effects of time travel and regain your mental strength. To win the game, you will take actions to prevent your future's impending downfall and discover resources or information that will help you save it. But what does "save it" really mean? All players are given a board that represents their mind and cards in their hands that represent unique events in four areas: food, energy, technology and society. They start with limited resources of time tokens and adrenaline pills. Time tokens represent the time they have to change the course of events as they travel through time. Adrenaline pills can give their mind a temporary boost or buy them gadgets that grant additional abilities. Their adventure lasts for three eras, passing over a space-time board (a tableau building mechanic) where they move their adult and child figures to achieve event chain patterns to earn back the fragments of their mind lost by the side effects of time travel. Due to the space-time continuum, when one player achieves a chain pattern, a series of chain reactions might affect other players, providing them with benefits or additional actions. Each round has four phases:
Players earn prosperity points by completing chain patterns and side quest objectives. Event cards on their respective mind boards and adrenaline pills in their supplies also grant additional prosperity points. At the end of the third era, the player with the most prosperity points will be declared the winner and savior of the world. But because your actions alter the continuity of space-time, the future you remember no longer exists. You may have caused a zombie apocalypse, a pandemic virus, the rise of the oceans, or even something worse... So, grab your time travel gear, buckle up, and Restart! This time you have an extra option; you can start a new game or continue your previous one in the new dystopian future that you created. This way you can create your own time travel series. | Want | Alles sieht soooo cool aus (Insta). Nach Möglichkeit anspielen!! |
![]() | Space Bureau Players: 1 - 4 Playtime: 30 - 60 min Age: 12+ Price: € 32 Published: 2024 Publisher: Hobby World (4-D211) Language(s): English Rating: 176 Designer(s): Andrey Kolupaev Categories: Science Fiction – Space Exploration Mechanisms: Contracts – Grid Movement – Tech Trees / Tech Tracks – Tile Placement • A mini-expansion — Captain Ability Promo Tiles — will be available at SPIEL Essen 24. Welcome aboard, Captain, Sir! “Space Bureau” is a board game about space exploration in a tiny universe. You’ll be the captain of an alien starship traveling through the wormholes of hyperspace. Your goal is to earn as many credits as possible and possibly receive a prize of galactic proportions from the Spacebureau, a microcosmic trade agency whose creation 100 years ago opened an era of interplanetary trade relations! To do this, you’ll have to travel the small universe to discover new planets, bring trade representatives there, establish galactic corporate offices, and collect samples of alien products. Maybe you’ll earn enough to become captain of the millennium and have your picture on the bar wall of some dusty planet. Or at least scrape by for employee of the month. Godspeed! | Want | Tech Tree klingt interessant, sieht liebevoll aus. Solomodus Wertungstabelle. Regeln gelesen, überraschend komplex! Anspielen! |
![]() | Spectacular Players: 1 - 6 Playtime: 20 - 30 min Age: 10+ Price: € 35 Published: 2024 Publisher: Chilifox Games (3-F113) Language(s): English Rating: 1524 Designer(s): Eilif Svensson, Ã…smund Svensson Categories: Animals – Dice – Puzzle Mechanisms: Dice Rolling – Hexagon Grid – Open Drafting – Pattern Building – Solo / Solitaire Game – Tile Placement – Variable Set-up In Spectacular, you are creating and developing your own animal park for vulnerable species. In order to preserve the species, you must ensure breeding within each habitat. During the game, you select animal tiles and dice, where the dice represent food for the animals. The color of the dice must match the habitat color of the animal tiles. Each turn provides crucial decision-making where you need to consider whether to draft a die of a certain value or ensure an animal tile which may not be available again. At game end, for each area of connected tiles of the same habitat, you score points for the sum of your dice of that color. However, points are only awarded if dice values of 1 or 2 are placed on certain “family” tiles within the habitat! Over the course of the game, you will also build watchtowers, which will score you points for all three dice adjacent to them. To make your park even more spectacular, you also aim to collect as many different species as possible, with increasing points awarded for greater variety. Finally, the player with the most points wins the game. After a few plays, you may challenge yourself by playing with three (of 18) mission tiles. While they offer the potential for a higher score, they also raise the difficulty level of the puzzle. Spectacular provides simultaneous play and ensures interaction between the players, as your opponents’ decisions will affect which tiles and dice are available for you. The game also comes with asymmetric player boards (on their backs). Spectacular offers simple rules, quick set-up, short playing time, engaging puzzles, and can be played by 1 to 6 players with little downtime, even with higher player count. —description from the publisher | Want | Designer! Würfel! Kommt aber bald auf Deutsch |
![]() | Tower Up Players: 2 - 4 Playtime: 30 - 45 min Age: 8+ Price: € 40 Published: 2024 Publisher: Pegasus Spiele (3-P113) Language(s): German Rating: 509 Designer(s): Frank Crittin, Grégoire Largey, Sébastien Pauchon Categories: City Building Mechanisms: Variable Set-up Video Congratulations! Your architectural firm has been selected to renovate the city's downtown...but you're not the only ones. To pip your opponents at the post, you need to manage your resources and carefully plan your constructions. Be careful not to leave too many opportunities to your competitors! Each turn in Tower Up, you either:
| Want | Solomodus bei BGG sieht sehr nice aus (muss man allerdings ausdrucken). Super bewertet. Lighter Citybuilder. Gerne spielen. Nicht kaufen!!! |
![]() | Vampire Nights Players: 2 - 4 Playtime: 30 - 45 min Age: 10+ Price: € 25 Published: 2024 Publisher: Ludolux (5-F321) Language(s): English, French, German Rating: 247 Designer(s): David Ausloos Categories: Adventure – Exploration – Fantasy Mechanisms: Hand Management – Hidden Roles – Map Reduction – Push Your Luck – Set Collection Vampire Nights is a fast playing tense boardgame that combines hidden information, hidden identity and set-collecting with tight item management. —description from the designer | Want | Mega schön. Gerne mal spielen. Spielprinzip klingt auch mega. 25 Euro aber recht teuer... |
![]() | Winston: Nineteen Eighty-Four Players: 1 Playtime: 15 min Age: 14+ Price: € 18 Published: 2024 Publisher: Kokorïn Games (4-D310) Language(s): Catalan, English, Spanish Rating: 293 Designer(s): Perepau Llistosella Categories: Comic Book / Strip – Dice – Novel-based Mechanisms: Dice Rolling – Solo / Solitaire Game Winston Smith, the protagonist of the novel "Nineteen Eighty-Four" by George Orwell, works at Minitrue, rewriting history and systematically eliminating all records of unpersons — but his longing for freedom leads him to believe that it is possible to overcome one's own fears...and escape! Winston: Nineteen Eighty-Four is a solitaire game in which you will have to travel from Minitrue to the Golden Country before the game rounds end. —description from the designer | Want | Ist ein Roll&Move mit Zeitlimit und die 6 Würfel in verschiedenen Farben beeinflussen sich gegenseitig wenn man sie nutzen will. Also ein Effizienzpuzzel für die Bewegungsanzahl. Klingt für mich wenig intuitiv und in der Spielerübersicht sind zwei Regeln unvollständig. Ist ein guter Mechanismus für ein solopuzzle. Keine Ahnung ob das Puzzle lange begeistern kann. |
![]() | World Wonders: Mundo expansion EXPANSION Players: 1 - 5 Playtime: 50 - 70 min Age: 14+ Price: € 25 Published: 2024 Publisher: Arcane Wonders (2-E310) Language(s): English Rating: 370 Designer(s): Zé Mendes Categories: Expansion for Base-game – Ancient – City Building Mechanisms: Action Points – Solo / Solitaire Game – Tile Placement World Wonders: Mundo Wonders Pack adds nine new wondrous monuments from the ancient world to World Wonders, along with a new gameplay mode. This mode features nine cards that add even more strategy to the scoring of new monuments, allowing for higher scores depending on the objectives. The expansion also comes with cards to use the new wonders in the normal game mode. | Want | |
![]() | YRO: Dein Weg zur Gildenlegende Players: 1 - 5 Playtime: 20 - 30 min Age: 10+ Price: € 30 Published: 2024 Publisher: HeidelBÄR Games (2-B110) Language(s): German Rating: 297 Designer(s): Masato Uesugi Categories: Card Game – Fantasy Mechanisms: Hand Management – Push Your Luck – Set Collection – Variable Player Powers The Sunrise Islands, home of small but fierceful animal folk; From these factions you will recruit members for your guild, to create a powerful party and complete the most rewarding quests! In Yro you have to recruit adventurers in your guild and place them in a 3x3 grid you build during the game. They all have a Combat Value, that will grant points each turn if higher than the opponents’ one; they can grant you Magic and Technology resource points, that will unlock more powerful abilities Gold that will be useful to recruit more Adventurers and Victory points that will lead you to the final victory. The combat value of your party will be determined by the combat values of your front row of adventurers, and when you recruit 3 adventurers in a row that share a Faction and/or Profession, they will unlock a powerful bonus effect, so wise positioning will also be essential! —description from the publisher | Want | Leider bei Brave new World schon Bescheid gesagt, dass ich das nehmen werde...Oder ich lass andere erstmal machen... |
![]() | AI: 100% Human Players: 1 - 6 Playtime: 30 - 45 min Age: 14+ Published: 2024 Publisher: Explor8 (4-C431) Language(s): English, French Rating: 870 Designer(s): Pierrick Libralesso, Renaud Libralesso Categories: Card Game – Science Fiction Mechanisms: Action Drafting – End Game Bonuses – Hand Management – Simultaneous Action Selection – Square Grid • Deluxe version available for 49€ • Bundle Ai 100% Human + expansion 6 Playmats for 80€ • Preorder: https://docs.google.com/forms/d/1fZDg4tIHmz4ase9G5qPnXZnQD7z... In AI 100% Human, you must choose and develop your Artificial Intelligence (AI)! Integrate new developments of every type (calculation, hacking, game...) and achieve objectives set by the Original AI to obtain the most powerful AI. AI is a drafting game with a reserve and immediate scoring, all structured around building a tableau. Drafting with a reserve lets you better prepare your card combinations and chains. Since you immediately score each card played, the reserve lets you optimize your choices and place the best Development card, in the best place, at the best time. You will constantly face many challenges, both in terms of creating chains and timing card placement. —description from the publisher | Like | Regeln gelesen, wirkt wie ein richtig cooles Draft-Tableaubuilding Spiel!! Thomas vom Brave new World: das dritte "Ökosystem" sei besser. |
![]() | Almighty DEMO ONLY Players: 1 - 4 Playtime: 90 - 120 min Age: 14+ Published: 2026 Publisher: Keen Bean Studio (5-D317) Language(s): English Rating: 147 Designer(s): Kevin Privalle, Malachi Ray Rempen Categories: Ancient – Civilization – Economic – Fantasy – Humor – Mythology – Prehistoric – Religious Mechanisms: Action Retrieval – Deck Construction – Deck, Bag, and Pool Building – End Game Bonuses – Hand Management – Hexagon Grid – Hidden Victory Points – Open Drafting – Set Collection – Solo / Solitaire Game – Tags – Tile Placement – Track Movement – Turn Order: Progressive – Variable Player Powers – Variable Set-up Almighty: A Game of Gods & Ends is a competitive game of divine proportions. You are a primordial cosmic deity who wants to build and control an eclectic pantheon of gods and act upon your various followers in all the ways that ancient deities tend to do: create marvelous miracles, bring about horrible curses, generate mysterious omens, and make increasingly outrageous demands — all to amass the divine power needed to perform even greater acts, attract even better followers, fulfill the best top-shelf prophecies, and prove once and for all that YOU are the almightiest in the universe! Almighty is a tableau-building game of hand and resource management, with a dash of tile placement and area control. Each turn, players choose a god in their pantheon to perform an act card from their hand, impacting one or more of their followers. Acts and followers generate boons, such as Belief (used to buy new gods from an open market, as well as better acts and followers), Power (needed at increasingly higher levels to perform better acts and impact better followers), more followers (with higher, more valuable populations), and Souls (which grant endgame victory points, but offer bonuses if spent during the game). Acts are performed in one of four lands shared between all players; the more presence you have in a land, the cheaper it will be for you to build temples there, and each land grants a different amount of victory points for temples at the end of the game. The game is broken into several ages, during which players compete to have the most boons of a specific type. Players also have three private prophecy cards to work toward, but must choose only one to score at the End of Days — the final, apocalyptic doomsday round of the game in which every player does their almighty best to make their final mark on the doomed mortal plane. The player with the most points at the end wins the title of ALMIGHTY! —description from the publisher | Like | Setting cool. Verlag (Roll Camera) auch, ansonsten noch wenig Infos. |
![]() | Avant Carde Players: 1 - 5 Playtime: 25 - 35 min Age: 8+ Price: € 19 Published: 2024 Publisher: HUCH! (6-B300) Language(s): German Rating: 150 Designer(s): Mary Flanagan, Max Seidman Categories: Card Game – Number Mechanisms: Deck, Bag, and Pool Building – Matching – Set Collection – Solo / Solitaire Game – Variable Set-up • Possibly won't arrive in time for SPIEL Essen 24. In Avant Carde, you want to build a collection of stunning cubist artwork. Each player starts with a deck of ten so-so cards: 1s and 2s in six colors that don't match and four high-value cards, each in a different color. Each player draws a hand of seven cards, then puts on the best exhibition possible by matching colors and numbers, e.g. red 11, red 1, purple 1, purple 13. Each card you play earns you $1, and in turn players can buy cards from the gallery stacks: a 2 costs $2, a 3 $3, etc. Once per turn, you can bury a top card in a gallery stack on the bottom of that stack. If you don't spend all of your money and don't already have a change token, take a change token from the bank; it's worth $1 when you decide to spend it. End your turn by discarding all played cards and cards still in hand, then draw a hand of seven cards, shuffling your discard pile when necessary. Six patrons numbered 2-7 are in play, and they give cards additional powers. If you played the most 2s, for example, you have an extra $1 to spend; if you played a 3, you can trash a card from your hand or played area; when you play a 4, you can change either its color or number. Avant Carde includes multiple sets of patrons, and you can use the cards from a single set or mix them. Why are you building this collection? To gain awards! If you earn at least $6, you gain an award, and higher amounts net you more awards. Earning $11 is worth four awards, and while you might wonder how you can earn $11, a 7 patron lets you draw additional cards on a turn and a 5 patron lets you earn an extra $1 for each 5. When the deck of awards runs out, whoever has collected the most awards wins. | Like | Das hat mich damals als Kickstarter seeehr interessiert. Warum jetzt kaufen? Spielen! |
![]() | Castle Raisers DEMO ONLY Players: 1 - 4 Playtime: 45 - 60 min Age: 8+ Published: 2025 Publisher: Wonderful World Board Games (2-E330) Language(s): Chinese, English Rating: 54 Designer(s): Le Minous Erwan, Anthony Perone Categories: Medieval Mechanisms: Solo / Solitaire Game – Tile Placement Castle Raisers, a strategic tile-laying game, challenges players to construct their castle walls by overlaying tiles to raise a vertical structure. Draft your wall tiles strategically to activate powers linked to the invading barbarians or castle construction, defense, and honor—all viable paths to scoring points and securing victory. On each round, players who can best balance which walls need to be strengthened and which powers are most opportune will gain the edge in raising their castle. —description from the publisher | Like | |
![]() | Chactun Players: 2 - 6 Playtime: 20 - 30 min Age: 8+ Published: 2024 Publisher: GDM Games (3-G310) Language(s): English, French, German, Spanish Rating: 118 Mechanisms: Dice Rolling According to the legend, Chactún can be found deep in the jungle. An ancient city protected by a fearsome ancestral guardian named Chac Bolay. Avoid the dangers of the jungle, overtake your opponents and be the first to discover the mysteries of Chactún. Prepare the expedition, avoid the dangers of the jungle, and overtake your opponents. Roll the dice and try to get a result that is within the range of your top path card. You can use the cards in your hand to modify the result. If you roll doubles a random jungle effect will be unleashed on the entire table. If you roll a 7, Chac Bolay, the guardian of the lost city, will jump to a new player. If you succeed, you can set aside the path card and decide whether to continue playing or take the set aside cards to your hand. If you don't succeed you will lose your turn but you can try to draw a card from another player.The goal is to be the first to discard the entire path deck. -description from publisher | Like | Könnte was für die AG sein! |
![]() | Cryptic Nature Players: 1 - 4 Playtime: 90 min Age: 14+ Price: € 50 Published: 2024 Publisher: iDventure (5-B221) Language(s): English Rating: 582 Designer(s): Georgij Shugol, Alexander Krys, Oleg Meleshin Categories: Dice – Environmental – Mythology – Travel Mechanisms: Action Retrieval – Contracts – Dice Rolling – Grid Coverage – Pick-up and Deliver – Point to Point Movement – Set Collection – Tile Placement – Variable Player Powers In this game you will deal with cryptozoology, search for strange creatures and prove their existence. In this world, they really exist, they just perfectly hide from human eyes. Your task is not only to find these unique species of animals, but also to provide them with a safe habitat - for some creatures, various cities are ready to provide such places, for the rest you are building a unique reserve. Cryptic Nature is a Euro connoisseur game for 2-4 players with a game duration of 60-90 minutes. It combines Point to Point Movement and Dice Rolling elements. The winner is the player who can track down and capture the most cryptids and present them to the public in the reserve. —description from the publisher | Like | Das sieht sehr sehr gut aus. Solomodus auch. Regeln in Forum/auf dem Handy. |
![]() | CubeMelt: Getting Dicey! Players: 1 - 5 Playtime: 15 - 20 min Age: 8+ Price: € 17 Published: 2024 Publisher: Origame (6-D101) Language(s): English Rating: 175 Designer(s): Daryl Chow Categories: Dice – Humor – Party Game Mechanisms: Dice Rolling – Variable Player Powers Life is short, even shorter if you’re an ice cube. In CubeMelt: Getting Dicey, players play as CubeMelt, the irresistible ice cube that thirsts for love and adventure. Can you reach your life goals before you melt into a puddle? Players take turns rolling and rerolling the ice cube dice to try to gain 20 Love or Adventure to win the game. However, the twist is that if you roll one face that is more than the others, the results apply to your opponents instead! You can also play with different costumed versions of CubeMelt which all come with game-changing unique and thematic powers. —description from the publisher | Like | Designer. Spielen. |
![]() | Daitoshi Players: 1 - 4 Playtime: 120 min Age: 14+ Price: € 60 Published: 2024 Publisher: Devir (3-D611) Language(s): English, Spanish Rating: 1398 Designer(s): Dani Garcia Mechanisms: Modular Board – Worker Placement We have finally perfected the power of steam, and we can now use it to our advantage! We live in an unprecedented era of progress, and new steam-powered inventions are developed faster than ever. Cities are growing, trade is flourishing, and we are developing our most ambitious machine ever: a giant contraption that will bring even more progress to the city. Yes, some trees are being cut down, and the river doesn't flow as plentifully as before, but there's still an abundance of trees and water, and we can use the extra space to expand our city — and it's not like the old creatures on those forests can do anything about it. On your turn in Daitoshi, you either produce or move your magnate to a new district in which you will be able to send your workers to work, command the exploit of forest or river hexes to fuel your endless need for steam, and perform an action to expand and show your greatness to the city. These actions not only help you in your search for acknowledgement, but help all the inhabitants of the big city. You will expand the city and electrify its districts, discover and develop new steam-powered inventions, and trade with faraway cities. You may even help the city build its gargantuan project: the mega-machine. Some forests might be cut down, and some rivers may be dried up, but in your generosity, you will help the displaced workers from those areas by giving them new jobs at your service. Old legends suggest the forests and rivers are guarded by YÅkai, but progress can't be stopped because of some old fairy tales. Just in case, though, it could be wise to participate on some reforestation projects and hide your participation in the abuse of the natural resources... —description from the publisher | Like | Spielen? |
![]() | Dice Raiders: Secrets of Aztecs – Notebook edition Players: 1 - 4 Playtime: 20 - 45 min Age: 8+ Price: € 10 Published: 2024 Publisher: Lizard King (4-H420) Language(s): English Rating: 94 Designer(s): Krzysztof Matusik Categories: Adventure – Dice – Print & Play Mechanisms: Dice Rolling – Paper-and-Pencil – Set Collection Dice Raiders: Secrets of Aztecs is a standalone game from the Dice Raiders series. You, alongside your fellow adventurers, will come to Mexico to unveil the secrets of the Aztec calendar. Step into the shoes of a fearless adventurer, following in the footsteps of archeology heroes like Jones and Croft! In this game, you are one of the on a quest to solve the mystery of the Aztecs calendar. You will need to use your strategic thinking to overcome obstacles and challenges. The calendar contains various puzzles that you will try to solve in a better way than your rivals. Dice Raiders is a Roll and Write Print and Play game. Each round, you will roll the dice and decide what puzzle you will try to tackle. Each of them will give you points in a different way, so you need to decide ahead what you will be focusing on. However, you must adapt to the movements of your opponents, as they can undermine your plan. You want to be the most clever one among the fellow explorers. Game is prepared for 1 to 4 players in mind, and is great for each number of players. Solitaire mode has special “Independant Explorer” mechanics that will give you the challenge to beat the game. On average, players can expect to spend around 20-30 minutes playing the game. With its engaging gameplay, unique mechanics, and immersive theme, Dice Riders is a game series that will keep you coming back for more. So play the game and explore these amazing places. | Like | Das sieht gleich aus wie die andere Reihe... Aber bei einem anderen Verlag?! |
![]() | Die Blumenstraße Players: 1 - 4 Playtime: 45 - 90 min Age: 14+ Price: € 65 Published: 2024 Publisher: Giant Roc (2-E450) Language(s): German Rating: 914 Designer(s): Dani Garcia Categories: Economic – Farming Mechanisms: End Game Bonuses – Market – Multi-Use Cards – Network and Route Building – Rondel – Solo / Solitaire Game – Variable Player Powers – Variable Set-up It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”). In Windmill Valley , a game inspired by the Bloemen Route, you and up to three players take on the role of tulip farmers and entrepreneurs. You will build and enhance your windmills, look for new tulip bulbs in foreign trades or among local vendors to buy and plant, and try to get an edge with hired help and lucrative contracts. Let your blooming fields make your competitors green with envy! During their turn, players choose the action by rotating the wheels on their windmill board. During the game they can:
All in all, Windmill Valley is a lightweight game with quick turns, a smart action-selection mechanism, multiple options to build your engine, and a lovely setting. —description from the publisher | Like | Zu teuer für Kauf |
![]() | Don Quixote: The Ingenious Hidalgo Players: 2 - 6 Playtime: 20 min Age: 8+ Price: € 23 Published: 2024 Publisher: Llamascape Games (4-D312) Language(s): English Rating: 178 Designer(s): Andrea La Rosa Categories: Novel-based Mechanisms: End Game Bonuses – Hand Management – Set Collection – Voting Based on the famous novel from Miguel de Cervantes, Don Quixote is a fast game of wit and strategy. Each round, the ingenious Don Quixote will head for a new adventure, and players vote simultaneously on whether to help him or not. Success in an adventure means Don Quixote progresses on his quest towards glory or love, while failure increases his delusion. The twist: the more the knight progresses in one track, the more valuable your contributions to that track are, in a set collection mechanics where sets change value dynamically. Can you outwit the other players, anticipating what their next move will be, while not giving away your focus? Throughout the game, you will explore the stories told in the masterpiece that Miguel de Cervantes created. It's a great way to learn about this beautiful work and its message, while having fun. Discover how Alonso Quijano became Don Quixote, how he asked a tavern host to make him a knight, the famous encounter with windmills turning into giants, his quest for Dulcinea's love...and many more! —description from the publisher | Like | Zufallsfund, ich weiß nix:D Spielen! |
![]() | Ecosfera Players: 1 - 4 Playtime: 40 - 80 min Age: 8+ Price: € 27 Published: 2024 Publisher: Julibert Games (5-F130) Language(s): Basque, Catalan, Danish, English, Finnish, French, German, Italian, Japanese, Norwegian, Portuguese, Rating: 387 Designer(s): Julia Johansson, Albert Pinilla Categories: Animals – Card Game – Educational – Environmental Mechanisms: Cooperative Game – Deck, Bag, and Pool Building Ecosfera is a cooperative deck-building game with different levels of difficulty where we must restore nature before it’s too late. Water, time, earth, air and sun / these are the elements that you will use to get cards from the plant and the fungi kingdom. But be aware! there are also natural disaster cards. Luckily we have extra abilities such as changing cards, extra cards and passing a card to another player With the right combination of plant cards you will get animals and with the right combination of animals, you will achieve biome tiles and hopefully you will rewild the world together. -description from publisher | Like | Endlich raus, wolte ich lange schon haben. Aber irgendwie ist das Gefühl weniger geworden... |
![]() | Fear of the Dark DEMO ONLY Players: 1 Playtime: 15 - 25 min Age: 14+ Published: 2025 Publisher: InterHuman (3-C410) Language(s): Croatian, English, German Rating: 65 Designer(s): Damir Debanic Categories: Card Game – Horror – Maze – Print & Play Mechanisms: Action/Event – Card Play Conflict Resolution – Push Your Luck – Solo / Solitaire Game "Fear of the Dark" is a solo push-your-luck board game with tile placement and a horror theme. Inspired by one of the primal fears, it places you in an unknown location without any tangible threat except being alone in the dark with only a limited number of matches in your pocket. The gameplay is divided into two modes: You must explore, move and find your way out of the maze by placing all the tiles and finding the way out. You will find obstacles and traps on the way, so rushing ahead is equally dangerous and necessary! To win, you cannot be too cautious, as all your matches will run out, and soon after, the loss of common sense will leave you stranded in the dark, and unable to move (losing the game). -description from designer | Like | Anspielen, deutsch! |
![]() | FLOWERS Players: 1 - 4 Playtime: 7 - 20 min Age: 7+ Price: € 15 Published: 2024 Publisher: HUCH! (6-B300) Language(s): German Rating: 77 Designer(s): Paul-Henri Argiot Categories: Abstract Strategy – Number Mechanisms: Connections – Tile Placement • Possibly won't arrive in time for SPIEL Essen 24. Can you make fields of cards bloom in a single color while respecting the number limits? FLOWERS consists of a 108-card deck, with cards coming in four colors and values 1-4. Each player starts with a random card in their play area, and the remaining cards are divided into stacks, with one being face down and the others having the top card face up. On a turn, draw a card from the top of any stack, then either place it adjacent to a card already in your field or on top of a card in your field. If you draw a face-up card, flip the next card in the stack face up. When a player takes the last card from a stack, they place it, then the game ends. At game's end, every 4 in your field must be part of a group of exactly four 4s, and the same goes for every 3 and 2 in your field. Each 1 must not be adjacent to another 1. Any cards that violate these rules are removed from your field (including any covered cards), and you lose 1 point for each card removed. Then, for each group of colored cards in your field that contains at least five adjacent cards, score 1 point for each of these cards. Finally, if a card with a butterfly is adjacent to a card of the same color as the butterfly, score 1 point for that card. Whoever has the most points wins. | Like | Nur anschaue, nicht kaufen. Das mochte Johanntes ja gerne. |
![]() | Friedrich Ebert: Der Weg zur Demokratie Players: 1 - 4 Playtime: 45 min Age: 12+ Price: € 30 Published: 2024 Publisher: OSTIA Spiele (3-J210) Language(s): German Rating: 180 Designer(s): Jonas André, Martin Thiele-Schwez Categories: Card Game – Political Mechanisms: Cooperative Game – Solo / Solitaire Game Become part of the team at Friedrich Ebert's desk. Open and discuss letters and messages to obtain influence markers that you can use to control tensions in the most important groups of the German Reich in the early 20th Century. You always have to decide which letter to work on next and how to use the influence markers you gain. To receive the golden target letter that you need to successfully end the chapter, you must place influence markers on the milestone cards. However, you also need them to combat the ever-increasing tensions in the German Reich and fend off unwelcome letters. Do you have what it takes to establish Democracy in Germany for the first time and defend it against its enemies? Feel history on your table and become part of it! The game is based on the solo online game designed by Playing History for Stiftung Reichspräsident Friedrich Ebert Gedenkstätte*, but amended for multiplayer table play and variants for a more challenging experience. | Like | Erstmal digital kostenlos spielen... |
![]() | Galileo Galilei DEMO ONLY Players: 1 - 4 Playtime: 80 - 130 min Age: 12+ Published: 2024 Publisher: Frosted Games (3-B200) Language(s): German Rating: 1763 Designer(s): Tomáš Holek Categories: Renaissance Mechanisms: Action Drafting – Area Majority / Influence – Deck, Bag, and Pool Building "And yet it moves", he said. Galileo Galilei is a Euro-style game in which you take on the role of an astronomer who will discover new planets, find unknown star systems, develop their telescope, and make a scientific breakthrough in the difficult ages of obscurantism. Use your telescope to select one of the five actions available, with you being able to evolve these actions into better ones. Collect cards of different planets and star systems. Collect lenses of the three main colors to make a discovery. Be wary of inquisitors as they might arrive unwelcomed and ruin your fame in no time. Better find a way to profit from their visit instead... —description from the publisher | Like | Anschauen/spielen. |
![]() | HANIWA Players: 1 - 4 Playtime: 15 - 20 min Age: 6+ Price: € 15 Published: 2023 Publisher: Musoka Studio (4-F100) Language(s): English, French Rating: 146 Designer(s): Akira Yasunaga Categories: Ancient – Number – Puzzle Mechanisms: Area Majority / Influence – Pattern Building – Tile Placement “Make ‘em Happier ? or not ” This game “HANIWA” is a puzzle like tile placement game. At the end of the game, both players compares numbers in the columns. Player that has higher number will receive “Reward” from each GOZOKU. These Rewards(VP) are determined by “Happiness Dice”, and their number changes in the game! Not only can Rewards be obtained from the GOZOKU. If you make an “8” with four Haniwas in a ROW, you will get a bonus Reward! Managing the Haniwa numbers in both rows and columns is the key to victory! | Like | Irgendwas weckt mein Interesse hieran, vllt. der ganz interessante Look... |
![]() | Horrified: World of Monsters Players: 1 - 5 Playtime: 60 min Age: 10+ Price: € 40 Published: 2024 Publisher: Ravensburger (6-E400) Language(s): German Rating: 235 Designer(s): Peter Lee, Michael Mulvihill Categories: Horror – Miniatures Mechanisms: Action Points – Cooperative Game – Dice Rolling – Pick-up and Deliver – Point to Point Movement – Solo / Solitaire Game – Variable Player Powers – Variable Set-up You're one of Earth's premier monster experts, and you've come to a mysterious arcane-punk town centered around the Void, a doorway between worlds from which terrors of all ilk might erupt. Horrified: World of Monsters is a standalone game that features gameplay similar to 2019's Horrified, and in this co-operative game, you'll face off against the riddling Sphinx, the reclusive Yeti, the ravenous Jiangshi, and the Great Old One itself, Cthulhu. Each monster presents a unique challenge, and you can face them individually or in combination, with players pooling their unique skills to overcome puzzle-like obstacles inspired by monstrous legends and lore to gather item tokens, protect citizens, and avoid attacks. The inclusion of Cthulhu brings the Horrified line its first multi-phase puzzle, with one puzzle in the realm of World of Monsters and one in Cthulhu's realm. Horrified: World of Monsters includes rules for mixing and matching the monsters in this game with those in Horrified: Greek Monsters. | Like | Warum sollte ich das auf der Messe kaufen?! Spielen vllt |
![]() | Infiltraitors Players: 2 - 5 Playtime: 20 - 30 min Age: 10+ Price: € 18 Published: 2023 Publisher: Strohmann Games (3-V611) Language(s): German Rating: 193 Designer(s): John Kean, Liam Kean Categories: Card Game – Spies/Secret Agents Mechanisms: Cooperative Game – Deduction – Hand Management – Move Through Deck Your organization has been infiltrated by moles, nefarious informants from the enemy. As faithful agents, you must work together to uncover and eliminate all the traitors. Infiltraitors is a challenging deduction card game with twenty missions. Suspect cards are set aside at the start; these are the traitors who must be identified by suit and numbers. Players must manage their hands to give clues on the suspect cards. Clues may match with a traitor by having the same suit or where the number is either a multiple or a factor of the traitor's. As the clues accumulate, players may deduce the identity of a traitor card, but can you catch them all before the time runs out? | Like | Klingt irgendwie spannend. |
![]() | Kaki Lima: Downtown KL Players: 1 - 4 Playtime: 30 - 60 min Age: 14+ Price: € 38 Published: 2024 Publisher: LUMA (4-D100) Language(s): English Rating: 88 Designer(s): Goh Choon Ean Categories: Dice – Puzzle – Territory Building – Travel Mechanisms: Action Points – Dice Rolling – Grid Movement – Layering – Modular Board – Pattern Building – Roll / Spin and Move Welcome to the historic center of Kuala Lumpur! Step into the shoes of those who make the city's kaki lima (five-foot ways) come alive with 'sticky' activities like food stalls, potted plants, street buskers, and shoe cobblers. These activities increase the 'stickiness' and vibrancy of a place by enticing pedestrians to stay and linger in the kaki lima. Game Objective:
all Kaki Lima that your Jom! Tiles & Pedestrian are on Game Flow:
Game End & Scoring: —description from the designer | Like | Vllt. mal anschauen... |
![]() | Kanal Players: 1 - 2 Playtime: 45 min Age: 12+ Price: € 65 Published: 2023 Publisher: Sylex (5-H321) Language(s): English, French, German, Italian, Spanish Rating: 478 Designer(s): Uwe Rosenberg Categories: City Building – Economic – Industry / Manufacturing – Territory Building Mechanisms: Increase Value of Unchosen Resources – Market – Variable Set-up – Worker Placement The Oranienburg canal, which gave this game its name, was built between 1832 and 1837 in Brandenburg. The Havel River was difficult to navigate near the Oranienburg mills, so a canal was built from the Havel that crossed the older Ruppin canal, thereby forming the Oranienburg canal cross. During the industrialization in the 19th century, lots of companies and businesses were formed at this important waterway. Moreover, additional streets and railways were built. In Oranienburger Kanal, you erect new industries and shape the infrastructure by building pathways, streets, railways, and canals. Most important of all are bridges that connect buildings. To do all of this, you have access to various actions that you select in the right moments. At the end of the game, the player with the best industrial area and the best infrastructure wins. Oranienburger Kanal also includes a solo game! —description from the publisher | Like | Anschauen, ob nur Cover jetzt schöner oder auch Spiel. Wahrscheinlich aber eh zu thinky for me. |
![]() | Kavango Players: 1 - 5 Playtime: 40 - 60 min Age: 10+ Price: € 75 Published: 2024 Publisher: Mazaza Games (6-D405) Language(s): English Rating: 296 Designer(s): Matt Brown, Zara Reid Categories: Animals – Card Game – Educational – Environmental Mechanisms: Closed Drafting – Contracts – End Game Bonuses – Hand Management – Set Collection – Simultaneous Action Selection – Variable Player Powers • The deluxe edition of Kavango is available at SPIEL Essen 24 for €95. Travel to the vast wildernesses of Southern Africa and step into the role of a Conservation Expert. Embark on a re-wilding journey as you transform your own unique landscape into a thriving nature reserve. Over three fast-paced rounds of simultaneous turns and card drafting, you will build a flourishing ecosystem. As you grow your nature reserve, you must complete research tasks to earn money to invest in protection and provide a haven for vulnerable and endangered animals. As the game progresses, your choices become harder and your strategy more complex as you aim to build the highest scoring nature reserve. —description from the publisher | Like | So teuer leider...fand ich damals als Kickstarter schon spannend. |
![]() | Kingdom Legacy: Feudal Kingdom Players: 1 Playtime: 360 - 480 min Age: 14+ Price: € 16 Published: 2024 Publisher: FryxGames (3-F110) Language(s): English Rating: 558 Designer(s): Jonathan Fryxelius Categories: Adventure – Card Game – City Building – Civilization – Economic – Exploration – Medieval Mechanisms: Deck, Bag, and Pool Building – Events – Hand Management – Legacy Game – Move Through Deck – Narrative Choice / Paragraph – Push Your Luck – Scenario / Mission / Campaign Game – Solo / Solitaire Game You’ve claimed the land. Now let’s get to work, there is a kingdom to build... Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships. By the way, what will you name it? Write the name on the side of the box with the most permanent marker you can find. Your journey starts here... —description from the publisher Players can enjoy a full card compendium online, with tutorials, rule clarifications, and high-score lists: | Like | Fryxx.... Ai generierte Grafik.. Spielerisch wohl Bombe. Hmm. Kommt bei Schwerkraft auf deutsch |
![]() | Manhattan Project: War Machine Players: 1 - 4 Playtime: 30 - 60 min Age: 12+ Price: € 40 Published: 2024 Publisher: Grail Games (3-F113) Language(s): English Rating: 177 Designer(s): Jan M. Gonzalez Categories: Dice – World War II Mechanisms: Dice Rolling – Worker Placement with Dice Workers Our country is preparing for war. As its leader, your job is to grow and develop our nation to become the largest military power in the world. Deploy a skilled workforce, build an efficient production engine, and provide enough supplies to ensure that we march toward victory! Earn victory points by producing and stockpiling military goods in your warehouse, acquiring structure cards and action dice, completing the goal of your achievement tile, expanding your nation's infrastructure, and cleaning up nuclear contamination in it. The most effective way to feed the war machine is to deploy the right combination of works, build structures that interact well with one another, and generate and use energy efficiently. The game is over at the end of the designated round according to player count. Add the total of Victory Points on several elements to determine the winner! In the case of a tie, the player who has the most total resources remaining breaks the tie and wins the game! | Like | Mechanismus! Franchise(Laut BGG nicht so wirklich in reihe zu sehen..) . Preis ok. Sieht cool aus, irgendwie minimalistisch. Solomodus: Highscore, aber irgendwie gar nichts drumherum, hm. |
![]() | Meadow: Adventure Book EXPANSION Players: 1 - 4 Playtime: 60 - 90 min Age: 10+ Price: € 40 Published: 2024 Publisher: Rebel Studio (6-D102) Language(s): English Rating: 479 Designer(s): Klemens Kalicki Categories: Book – Environmental – Exploration Mechanisms: Scenario / Mission / Campaign Game – Solo / Solitaire Game Immerse yourself in the serene beauty of nature with Meadow: Adventure Book, an expansion for the beloved game Meadow. Embark on a journey through diverse landscapes, each illustrated with stunning watercolor art, as you hike into nature and observe its wonders. This expansion captures the relaxed, cozy, and inspiring atmosphere of the base game, offering new ways of exploring Meadow surroundings. Meadow: Adventure Book introduces changes in base game mechanics with each scenario, providing unique puzzles and varying difficulty levels that enhance long-term gameplay. Rediscover the game with new twists while enjoying the tactile pleasure of the beautifully designed book-format board. This expansion is perfect for 1-4 players, ages 10 and up, and offers a captivating gameplay experience lasting 60-90 minutes. | Like | Eigentlich ultra nice. Hmm. |
![]() | Minecart Town Players: 1 - 4 Playtime: 30 - 45 min Age: 10+ Price: € 48 Published: 2024 Publisher: JELLY JELLY GAMES (2-E315) Language(s): English, Japanese Rating: 404 Designer(s): Aya Taguchi, Shun Taguchi Mechanisms: Open Drafting – Simultaneous Action Selection – Solo / Solitaire Game – Square Grid – Tile Placement Create your very own minecart town in this tile placing game! Your settlers have arrived in a promising new land, searching for a prosperous safe haven. Surrounded by nothing other than raw resources, can you lead them towards developing a pleasant and profitable town? In Minecart Town, you earn victory points by constructing buildings, producing resources, building railroad tracks, and running an efficient minecart transport network. Establish the most valuable town by planning resourcefully and via well timed construction! The game takes place over 4 rounds, with most of the action being simultaneous. The resources your buildings produce need to be transported to other buildings via your constructed railroad tracks. With limited resources available, how will you optimize your town? —description from the publisher | Like | Etwas teuer, aber 5 Soloszenarien und das Spielprinzip wirkt launig. Nun aber gelesen, dass eher mangelig. Spielen! |
![]() | Minos: Anbruch der Bronzezeit Players: 1 - 4 Playtime: 90 - 150 min Age: 14+ Published: 2024 Publisher: Giant Roc (2-E450) Language(s): German Rating: 1664 Designer(s): Stan Kordonskiy Categories: Civilization – Dice – Economic – Mythology Mechanisms: Action Drafting – Area Majority / Influence – Dice Rolling – Income – Movement Points – Open Drafting – Solo / Solitaire Game – Variable Player Powers – Variable Set-up In the ancient realm of Crete, amidst the sun-drenched shores and labyrinthine corridors of Knossos, the fate of the Minoan civilization is yet to be determined. As a member of one of the four illustrious Minoan clans, your destiny beckons you to vie for the prestigious title of Minos, the ultimate leader of your people. But keep in mind - unlike the tumultuous conquests of other civilizations, the Minoans are renowned for their pursuit of peace and prosperity. In this captivating journey, the essence of your quest lies not in the clash of swords, but in the art of governance and the cultivation of your clan’s unique identity. As leaders of Minoan clans players are in charge of the first European civilization. Build cities, monuments and other structures, open new trade routes, expand and fight off outsiders out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary Minos title. Draft and assign the dice to the programming board. With lower value dice you can secure stronger actions but the higher value dice will help you climb on the tracks and gain their benefits. During the action phase each player takes their dice in order from highest to lowest and performing the pre-planned actions. Players also build their tableau - each card has an instant effect and a triggered reward connected to the specific action or die value they can use to make the action more powerful. Moreover, twice in the game players get Victory Points for their civilization progress in the region. —description from the publisher | Like | 60 Euro?! Erste Berichte wirken gut... Stan Kordonskiy! |
![]() | Mutagen DEMO ONLY Players: 1 - 4 Playtime: 60 - 90 min Age: 12+ Published: 2025 Publisher: Dranda Games (3-H511) Language(s): English Rating: 99 Designer(s): Alexandros Kapidakis Categories: Environmental – Horror – Science Fiction Mechanisms: Contracts – End Game Bonuses – Solo / Solitaire Game – Tile Placement – Worker Placement, Different Worker Types As mining activities intensified in the twilight years of the industrial revolution, competition for natural resources grew fierce and industrialists burrowed themselves deeper and deeper into the sodden depths of the earth. One mining operation dug deeper than any other, and the events that followed this endeavour have become the stuff of myth and legend. What little information is known about the venture centres on the discovery of a new and powerful element, an element known simply as ‘The Great Shard’. The Great Shard’s mystical properties not only accelerated the industrial revolution dramatically, but also altered the world around it, spawning creatures and phenomena that defied every natural law imaginable. The world would never be the same. Soon, the mad industrialist known only as ‘the Keeper’ had learned to control the power of the Great Shard. Their lust for progress extended beyond the industrial world through which they had gained their power, and morphed into an obsession with biogenetic modifications. People who indulged in this practice of self mutation became known as the Mutagen. Now, many years later, the Keeper of the Shard is nearing the end of his unnaturally extended life, and you are one of four Mutagen in the running to take over their position of power. The Keeper will be observing your every move, and will choose only one successor before he draws his final breath. Mutagen is a customisable worker placement game set in a 1920s biopunk universe. Each player has four workers that each react differently to the areas they are placed in. Each time a player places a worker, they will activate that location's action, plus an additional action determined by the worker's colour. Players can unlock the full potential of biological upgrades, by infusing their workers with biological upgrades that will grant them a decisive edge over their opponents. Each worker location has been forever transformed by vast bio-enhanced changes. Collect elements from the floating cities and use them in various ways. Trade them for objective cards, establish dominance over particular elements through strategic investments, or harness their energy to upgrade your airship. With each move, you accumulate points, driving you closer to victory at different stages of the game. The player who has best harnessed the newfound powers of this biopunk universe, and used them to collect the most amount of points after four years (rounds) will win the game. —description from the publisher | Like | Dranda Games macht manchmal spannende Sachen. |
![]() | Nestlings Players: 1 - 4 Playtime: 30 - 60 min Age: 10+ Price: € 40 Published: 2024 Publisher: Tangerine Games (3-R411) Language(s): English Rating: 309 Designer(s): Brandon Ohmie Categories: Animals – Dice Mechanisms: Area Majority / Influence – Dice Rolling – Hand Management – Set Collection – Solo / Solitaire Game – Worker Placement with Dice Workers In Nestlings, players assume the role of birds competing to gain priority across four biomes: savannah, alpine, freshwater, and desert. Each round, players roll their biome dice, then place the dice in biomes one at a time, alternating in clockwise order. Once players have placed all their dice or have chosen to pass for the round, each biome is resolved. The player who first placed dice in a particular biome gains priority and reaps the rewards of doing so: selecting a resource first, and discarding a resource to thwart their opponents' plans. However, if another player places more of their biome dice in that same biome, that player gains priority. Once priority order has been established for the biome, players each claim resources to feed their nestlings and gain the matching segment to add to their resource ring on their player board. Once all biomes have been resolved – including the wild grasslands biome in the center of the board – players score points based on how many nestlings they fed and how many segments are in their resource ring, regardless of which round they were assigned. As the game progresses, the tension rises as players must make key decisions along the way, decisions that could secure victory or usher in defeat. Will they feed their nestlings for more immediate points, or take a different resource to complete a section of their resource ring, thus earning a bonus and triggering a powerful chain reaction? Will they use in-game currency to activate another end-of-game nest goal or save it for victory points? Will they place a second die to secure priority or risk it and head to another biome to take other much-needed scraps? At the conclusion of round four, the game ends and players reveal their endgame nest goals and tally their points. | Like | Hat mich damals schon angesprochen wegen Dice Workers, sah dann irgendwie etwas weird aus beim Zugucken beim Spielen einer Demo, aber vllt. hat sich ja noch was dran getan? |
![]() | Night Sky Explorers Players: 1 - 5 Playtime: 30 min Age: 8+ Price: € 20 Published: 2024 Publisher: Lucrum Games (3-H512) Language(s): English Rating: 194 Designer(s): Åukasz Szopka Categories: Abstract Strategy – Space Exploration Mechanisms: Drawing – End Game Bonuses – Follow – Line Drawing – Open Drafting – Paper-and-Pencil – Pattern Recognition – Simultaneous Action Selection – Solo / Solitaire Game Discover the fragments of the night sky, look for the particular stars and draw precise maps of the constellations. But beware! In this game, players take on the role of astronomy enthusiasts who stare at the starry skies for hours. During the game, they will use their boards with rotating maps to mark the star constellations they see - each player marks their unique constellations on their maps. Points are awarded for each constellation marked on the map that contains the correct stars. Additionally, players receive points for placing their constellations in the right places on the map. —description from the publisher | Like | Noch keine echten Infos, vllt. aber spannend, obwohl abstraktes Spiel? |
![]() | Nocturne Players: 1 - 4 Playtime: 30 - 45 min Age: 10+ Price: € 30 Published: 2024 Publisher: Alderac Entertainment Group (3-B211) Language(s): English Rating: 305 Designer(s): David Iezzi Categories: Abstract Strategy – Animals – Fantasy – Puzzle – Territory Building Mechanisms: Area Majority / Influence – Auction/Bidding – Contracts – End Game Bonuses – Grid Coverage – Market – Modular Board – Pattern Building – Set Collection – Solo / Solitaire Game – Square Grid – Variable Set-up Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel! In Nocturne, you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics, each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back. Through two rounds (twilight and moonlight), players compete to collect the strongest sets of magical items like firebird feathers, creature skulls, glowing mushrooms, mysterious eggs, and rare herbs. These items have value when collected in specific sets, but can also be combined to fulfill recipes needed for concoctions, scoring you even more prestige! Each round you begin with a set of numbered tokens that represent your spell strengths. These tokens are used to cast spells and bid on a grid of items (and special actions) on the forest floor. Once you cast a spell, your rival mystics will have an opportunity to cast a more powerful spell onto an adjacent item, hoping to compel it towards them and prevent you from collecting what you need! As the forest is explored, different conditions of magical control will restrict pathways, leading to strategic situations in which players can "corner cast" and secure multiple items with less powerful spells. If your spell casting comes up short, you can always make an offering to the forest sprites, magical mice that have their own cache of treasures they may share with you, giving you further options to expand your collection. The set-up of the forest grid and twilight and moonlight goals, along with concoction cards and special player abilities in each game, provide great variability so that no two games of Nocturne will play out the same. Different spatial goals and situations will necessitate different strategies and tactics to outwit your opponents in this highly interactive and unique spatial bidding game! —description from the publisher | Like | Warum spricht mich das nicht mehr an? Mal näher ansehen. Preis ok. |
![]() | Overparked Players: 1 - 5 Playtime: 20 - 30 min Age: 10+ Price: € 45 Published: 2024 Publisher: Origame (6-D101) Language(s): English, Japanese Rating: 326 Designer(s): Daryl Chow Categories: Puzzle – Racing – Transportation Mechanisms: Network and Route Building – Pattern Building – Slide/Push – Tile Placement It's the day of the big concert and vehicles are coming in from all directions! Can you handle the rush of traffic by cleverly parking all incoming vehicles to maximize your points? Players take turns to rotate the steering wheel, determining the vehicles that will come to each player's lot. Then, all players decide which vehicles to place. The game ends when one player has no space left and all players will score for their connected vehicles, surrounded trucks and objectives to see who is the master parker! From veteran strategy puzzle game designer Daryl Chow and acclaimed Japanese illustrator TANSAN, Overparked brings an interactive puzzle strategy experience like no other! | Like | Warum so teuer... |
![]() | Power Vacuum Players: 1 - 5 Playtime: 30 - 45 min Age: 10+ Price: € 35 Published: 2024 Publisher: Keen Bean Studio (5-D317) Language(s): English Rating: 406 Designer(s): Kaleb Wentzel-Fisher Categories: Card Game – Humor – Political – Spies/Secret Agents Mechanisms: Area Majority / Influence – Hand Management – Highest-Lowest Scoring – Trick-taking Great news! The Supreme Appliance is dead! You've made your mournful public statement ("tragic day," etc), and now you're ready to hatch your devious plot to steal the newly vacant Supreme Seat and claim Absolute Power for yourself. You only need to outmaneuver your fellow ministers - but they're a heap of low-watt gizmos, how hard could that be? Let the machinations begin! Power Vacuum is a 1-5 player trick-taking game with some treacherous twists. The game is played over several rounds, and in each round players use tricks to adjust the Power levels of other players to work toward their hidden Agenda cards. Power is gained by winning tricks with the highest number of the led suit, but it is also gained, lost, and exchanged between players through shrewd use of the Control Board, which is manipulated by the player of the lowest card of ANY suit. If at the round's end you have fulfilled your Agenda card, successfully picking the players with the most and/or least amount of Power, you get a large bonus payout. End-of-round points are exchanged for pieces of a great statue you are building to yourself. The first player to complete their statue becomes the next Supreme Appliance! Power Vacuum is not about winning every trick, but choosing the right card at the right time to engineer the rise or fall of your opponents in the short term so that you can profit the most in the long term. Additionally, each card's suit is visible on the back side, reducing the need to count your opponent's cards, so you can focus instead on the most cunning move - but watch out for Spies, the fifth suit hiding amongst the other four which will trump the trump suit. In this game, timing is everything. Power abhors a vacuum - will you plug it?! —description from the publisher | Like | Wie funktioniert das solo?:D |
![]() | Raising Robots Players: 1 - 6 Playtime: 60 - 90 min Age: 14+ Price: € 53 Published: 2023 Publisher: SPIEL DAS! Verlag (2-B100) Language(s): German Rating: 474 Designer(s): Brett Sobol, Seth Van Orden Categories: Card Game Mechanisms: End Game Bonuses – Simultaneous Action Selection – Solo / Solitaire Game – Variable Player Powers Raising Robots is a competitive, simultaneously played, engine-building game. In Raising Robots, you are a famous inventor seeking to assemble the greatest collection of robots. Each round, you simultaneously choose and perform two or more actions: upgrade, assemble, design, fabricate, recycle. Every action will be performed with a variable amount of power to make the action better or worse. However, the most powerful actions will also help your opponents. Whoever has the most points after eight rounds wins. —description from publisher | Like | Eigentlich spricht mich alles total an, aber irgendwo gelesen, dass es keinen Wiederspielreiz hätte... |
![]() | Seaside Players: 1 - 5 Playtime: 20 min Age: 8+ Price: € 30 Published: 2024 Publisher: Randolph (6-F300) Language(s): English Rating: 261 Designer(s): Bryan Burgoyne Categories: Abstract Strategy Mechanisms: Push Your Luck Seaside is a game that features only wooden tokens, and being lightweight and super portable, can be played everywhere. Bring it along on your next adventure! The sun is shining, as a light, salty wind sends cottony clouds scudding across the sky. Sandpipers filling their bellies with strange insects, crabs hiding under piles of rocks, seashells washed up on the sand, curling waves that break along the beach. Nature in its simplest beauty. One token at a time, create your Seaside with the elements the sea sends your way. The goal of the game is to have the highest stack of tokens. How to play: Put all tokens in the Bag and mix them up. The Play area is divided into 2 spaces: The sea (central area) and the Seaside (area in front of each player) On your turn, draw a token from the Bag, look at it secretly, choose the side that interests you and apply its effect. Once you have chosen the side of the token you'd like to play, it will remain like that for the rest of the game. Once you've applied the token's effect, your turn is over; pass the Bag to the player on your left. There are two types of tokens: Tokens with a blue design are thrown into the sea Tokens with a white design are placed on your Seaside If you pick a token with a blue design and throw it into the sea, you immediately take another turn. Your turn ends when you pick a token with a white design and put it on your Seaside. The key to the game lies in the interaction among the various elements of Seaside’s ecosystem. The Sandpiper allows you to fetch Isopods from the Sea. The more Beaches you have, the more Shells you can collect from the Sea. Having one Rock does nothing, but the second one you place allows you to collect all the Crabs from the Sea... and even steal one from another player! Finally, Waves wash across the Beach tiles and flip them over. As soon as the bag is empty, the game is over. Stack up all the tokens from your Seaside, and the player with the highest stack wins! —description from the publisher | Like | Teuer...? Aber gute Holzkomponenten. Kleines Travel Pus your luck game, klingt ganz cool! |
![]() | Sfynx Players: 1 - 4 Playtime: 15 - 40 min Age: 8+ Price: € 28 Published: 2024 Publisher: inPatience (5-C410) Language(s): English Rating: 112 Designer(s): David Purkiss Mechanisms: Cooperative Game – Solo / Solitaire Game Every 25 moons, the mysterious Sfynx open a gateway to their sunken city...but only the adventurers able to solve nine riddles before the clepsydra empties will be granted access to its vanished splendors and forgotten knowledge. Are you up to the task? | Like | Verlag |
![]() | Shackleton Base: A Journey to the Moon Players: 1 - 4 Playtime: 60 - 120 min Age: 14+ Price: € 60 Published: 2024 Publisher: Sorry We Are French (6-F300) Language(s): English Rating: 1550 Designer(s): Fabio Lopiano, Nestore Mangone Categories: Space Exploration Mechanisms: Variable Set-up – Worker Placement, Different Worker Types A permanent base is being built in the Shackleton crater at the Moon's South Pole. You're leading one of the space agencies that are working together to expand their presence on the base, while at the same time the three major corporations sponsoring the mission are each pursuing their own agenda. In Shackleton Base: A Journey to the Moon, you will build structures on the base, while also funding projects from the corporations that provide special abilities and scoring opportunities. At the start of the game, pick three corporations randomly from the seven available. Each corporation introduces new projects, actions, and scoring opportunities, along with their specific mechanisms. The game is played over three rounds, each divided into three phases: • Shuttle phase: Each player drafts a shuttle tile from an open display to determine which type of astronauts and resources they can use that round, as well as the turn order for the next phase. • Action phase: Players take turns deploying their astronauts on the moon to collect resources, build structures, or fund projects. Depending on which corporations were selected, different types of resources will be available, resources that can be used in various ways for the projects or to build structures. Each project provides ongoing abilities and scoring opportunities. Each corporation provides different ways to score points, which could be during the action phase, the maintenance phase, or at game's end. • Maintenance phase: Deployed astronauts are assigned to work on the structures (providing a bonus to the player owning them), then players collect income and pay maintenance costs. If corporations in play have end-round effects, those effects take place. The end of the game brings a final scoring, then the player with the most points wins. | Like | Solo mühevoll, sieht gut aus. Verlag! Preis:( Spieleschmiede... |
![]() | Shifters DEMO ONLY Players: 1 - 2 Playtime: 45 - 90 min Age: 14+ Published: 2025 Publisher: La Boîte de Jeu (6-F400) Language(s): English, French Rating: 121 Designer(s): Jean Philippe Sahut Categories: Science Fiction Mechanisms: Bias – Cooperative Game – Deck, Bag, and Pool Building – Scenario / Mission / Campaign Game – Solo / Solitaire Game The whole universe seems to be under the attack of a mysterious menace. All Time and Space may be at great risk. Shifters have to form a team and travel from world to world and age to age to identify the problem... And deal with it as permanently as possible! Shifters is a solo game or a cooperative 2-player game. You will play a campaign, choosing your way among various scenarios. Each and every time you arrive on a new planet, you'll send your team to fight against local opponents, having to adapt to their particularities. You might fail this hard mission... But a "Die and Retry" mechanism will allow you to start over and over again, becoming stronger every time, until you totally succeed! Beside the "Rogue-Lite" aspect, Shifters is a card game with an innovative "Shift" mechanism: timing will be very important to trigger your card effects efficiently. Place them on a line, and they will move one space at a time each turn. Craft the board so each slot triggers different effects the way you want. When a card arrives at the end of the line, it will also trigger special effects. Handle the timing of how you place your cards and when to get them back in your hand to destroy every enemy in the current area. Then you'll move on to the next one. Good luck Shifters: Universe is counting on you! —description from the publisher | Like | Teuer bestimmt...Stichworte gefallen mir, La Boite du jeu auch... |
![]() | Snowcrest Players: 1 - 4 Playtime: 15 - 60 min Age: 14+ Price: € 40 Published: 2024 Publisher: Grail Games (3-F113) Language(s): English Rating: 427 Designer(s): Philip duBarry Categories: Animals – Card Game – Fantasy Mechanisms: Hand Management – Multi-Use Cards – Solo / Solitaire Game – Square Grid – Variable Set-up Deep in the remote mountains of a snowy land, holy ones seek to rediscover powerful knowledge that has been lost for centuries. Not only are the ancient scrolls hidden, but they are said to be protected by magical beasts. Through offerings, meditation, and cultural development, they believe the knowledge may be revealed, then peace and prosperity will be restored throughout the land. In Snowcrest, you lead your village and its monastery towards enlightenment. Control a unique faction of priests, farmers, and laborers. Build structures, tend the barley fields, harvest juniper from the forest, present offerings, become lost in meditation, and uncover the secrets of a bygone age. Overcome the monstrous guardians of this knowledge and bring peace and prosperity to the snowfields. At the end of the game, players tally up points to determine the winner. —description from the publisher | Like | Spielen |
![]() | Strange World Above the Clouds Players: 1 - 4 Playtime: 10 - 20 min Age: 10+ Price: € 15 Published: 2024 Publisher: GRRRE Games (6-F400) Language(s): English, French Rating: 147 Designer(s): Florian Grenier Categories: Card Game – City Building – Puzzle Mechanisms: Closed Drafting • Available for pre-order for pick-up at SPIEL Essen 24. Create a strange world inhabited by puzzling creatures. At each creation restriction mistake, dangerous Tzimimes will appear. Each player has a game area in front of them. It is forbidden to play cards in any opponents area. —description from the designer | Like | Kaum bis gar keine Infos |
![]() | Tea Garden Players: 2 - 4 Playtime: 90 - 120 min Age: 12+ Price: € 52 Published: 2024 Publisher: Albi (2-B631) Language(s): English, German Rating: 1336 Designer(s): Tomáš Holek Categories: Ancient – Economic – Farming Mechanisms: Automatic Resource Growth – Deck, Bag, and Pool Building – End Game Bonuses – Worker Placement • Available for pre-order for pick up at SPIEL Essen 24. Tea Garden is a game of talented debuting designer Tomáš Holek, who is also working on his designs for the biggest Czech publishers. The key elements of the game are deck-building and worker-placement, Maybe the most intriguing is the resource management part though. In Tea Garden, you will pay with tea leaves. Those can be either green or black (fermented) – the value of green leaves decreases each round, but the value of black leaves increases. But you can’t gain black leaves directly, you can just change the green leaves to the black leaves. This simple mechanism is vital to the unique dynamics of the game that it’s so easy to fall for. —description from the publisher | Like | |
![]() | The Peach Festival Players: 1 - 5 Playtime: 30 min Age: 14+ Price: € 15 Published: 2024 Publisher: ThunderGryph Games (3-R211) Language(s): English, French, German, Italian, Spanish Rating: 156 Designer(s): Dario Massarenti, Francesco Testini Categories: Dice – Fantasy Mechanisms: Dice Rolling – Paper-and-Pencil – Set Collection • Available for pre-order for pick up at SPIEL Essen 24. Peach Festival is freely inspired by the popular literary work ‘Journey to the West’, one of the greatest classic Chinese novels, which was published in the 16th century. All players use the same dice roll to make their decisions. Their objective is to place ascending numbers within commodity columns in order to score points and create satisfying chain reactions. During each turn 5 custom Commodity dice are rolled. Then, players may choose one of the following options:
By obtaining commodities, players unlock special column or market rewards. When completing a column, players may obtain new Request cards showing fantasy characters of the novel (they represent game end objectives) or hire valuable Merchants. —description from the publisher | Like | Noch wenig bis gar keine Infos. Sehr schön aussehendes Roll and Write. |
![]() | Under Our Sun Players: 1 - 6 Playtime: 60 - 180 min Age: 14+ Price: € 85 Published: 2024 Publisher: tabletopper games (3-T113) Language(s): English Rating: 377 Designer(s): Maximilian Lichtner, David Poluda Categories: Adventure – Dice – Exploration – Miniatures – Science Fiction Mechanisms: Action Points – Dice Rolling – Events – Modular Board – Scenario / Mission / Campaign Game – Semi-Cooperative Game – Solo / Solitaire Game – Traitor Game • Available in separate English and German editions. Under Our Sun is a semi-cooperative exploration board game set in a post-apocalyptic world where life is at the mercy of the sun. One to four (six with Expansions) players embark on an adventure, assume the role of survivor, and join forces to reach a common goal. Players beware... everyone might not have the same goal in mind. Explore Craft Survive Detailed description Under our Sun is a semi-cooperative, exploration board game set in a post-apocalyptic world. Choose one of the four missions included in the core box, which are varied according to difficulty, play-time, and strategic approach. Under our Sun has a turn-based gameplay where each round represents a single day divided into different phases (morning, noon, evening, and night). Explore the area, tile by tile, to trigger events scattered throughout the map. Find precious loot and scavenge for resources to craft unique items in an effort to upgrade both your character and shelter. Engage in life or death fights against humans, animals, or something completely unknown. Adapt to ever changing weather conditions where even the most elementary of tasks results in a fight for survival. To succeed in this harsh land, players must manage resources, maintain their health, and ensure adequate water supply. Only through collaboration and the use of individual skills, will players be able to achieve survival and reach their ultimate goal (whatever that may be).Dive into the thrilling and complex world of “Under our Sun,” and become one of earth’s final survivors! -description from designer | Like | Preis.. anschauen nur. |
![]() | Until Proven Guilty: The Starry Sky Necklace Players: 1 - 6 Playtime: 75 - 90 min Age: 12+ Price: € 16 Published: 2024 Publisher: DV Games (3-L611) Language(s): English Rating: 209 Designer(s): Enrico Procacci Categories: Card Game – Deduction – Murder/Mystery Mechanisms: Cooperative Game Until Proven Guilty is a narrative co-operative game inspired by court-themed visual novels, television series, and video games. In the game, you take on the role of Peter, a brilliant lawyer who's still a rookie, yet now involved in complicated criminal trials. Can you help Peter defend his client? Each turn, read the trial card and choose an evidence card to refute it. Enter the evidence number into the web app and read the result: if it's correct, some jurors will side with you, and you can continue in the trial; if it's wrong, some jurors may side with your opponent, and you will have to try again. Depending on the evidence you choose, you may even receive personalized answers! —description from the publisher | Like | Wirkt spannend! Leider Englisch mit sehr hohem Sprachanteil... |
![]() | Vitreum Players: 1 - 99 Playtime: 20 min Age: 9+ Price: € 10 Published: 2023 Publisher: DicePen (4-H420) Language(s): English Rating: 59 Categories: Dice – Print & Play Mechanisms: Paper-and-Pencil – Pattern Building – Solo / Solitaire Game – Tile Placement Vitreum is roll and write print at home game for unlimited number of players. You and your fellow players become stained glass glaziers. Your job is to create the most beautiful piece of art from glass. —description from the publisher | Like | Vllt mal als eines aus der Reihe anschauen... |
![]() | Whispering Woods Players: 1 - 4 Playtime: 25 - 40 min Age: 8+ Price: € 25 Published: 2024 Publisher: Fractal Juegos (5-H111) Language(s): English, Spanish Rating: 202 Designer(s): Cristian Bustos, Bernardo Vásquez Categories: Abstract Strategy – Animals – Puzzle – Territory Building Mechanisms: Chaining – Grid Movement – Network and Route Building – Race – Solo / Solitaire Game – Tile Placement Forests are magical places where different spirit animals live... In Whispering Woods, you have to build trails for your spirit animals and thus complete missions that will benefit you with victory points. On each turn, you can collect two landscape tiles for your forest, or one quest tile with a particular path to be able to score in the future. You will also be able to complete several chain rides with your animals, which allows you to obtain career goals that will benefit you even more. Grow your forest, and walk its trails with your spirit animals. Good planning will allow you to hike several trails consecutively — but take care as a planning mistake can cost you dearly. Whispering Woods includes a mode for solo play. —description from the publisher | Like | Eigentlich alles gut soweit, aber etwas hässlich, vllt zu wenig Spiel? Solomodus wirkt gut. |
Total price: € 1,852 (16 games with no price)