Designer Spotlight: Stefan and Louis Malz

Stefan Malz has been designing games mostly with his son Louis. Most known games are probably Rococo (with Matthias Cramer) and Edo. Rococo also received a nomination for Kennerspiel des Jahres in 2014. With their upcoming game Valparaíso releasing at Essen SPIEL 2018 they have agreed to let us learn more about their design process as father and son.

Review: Liberatores

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“Beware the Ides of March,” or at least that is what we were taught Julius Caesar was warned less than a month before his death. In reality, he was warned of an impending political shake-up over the next month. Whether he was told that or not, what we do know is a conspiracy within the government led to his death. In Liberatores you play out that conspiracy, but what side will you be on?

Review: Fantasy Defense

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You’ve probably heard the story before; elves and humans working together to fight off the invading orcs. You may know the story, but have you ever taken part in the story? In Fantasy Defense that is exactly what you get to do. And just like most of those stories, you are woefully unprepared. I mean, seriously, most of your troops are mediocre at best and that best rarely shows up.

First Impressions: Thieves Den

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There are certain publishers that have earned my attention whenever they publish a new game and Daily Magic Games has done just that. All of their games are visibly spectacular, but what I love most about the games I have played of theirs so far, is their elegant simplicity without taking away strategy. Thieves Den is no different in these regards

Review: Welcome to

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Welcome to… Postwar America! Confident that a bright and prosperous future now lies ahead, America’s population experiences an exponential growth – the so called “Baby Boom”. To provide affordable housing for the numerous young families, investors take on large building projects in the cities’ suburbs. In Welcome to you play as rival architects; each allotted 3 suburban streets to develop into a congenial residential area. Will you become the architect of the future?

Review: Pikoko

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What do you get when you cross a trick taking game with plastic peacocks? a fan-tastic card game… But what if you add in a hint of Hanabi and turn everything on its head and add some bidding and guessing? An even more fan-tastic game. Which incidentally is also the game Pikoko, the subject of this review.

Review: Chimera Station

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I’m not an alien, but if I was, I like to imagine I would be the kind of alien who could change my body parts to whatever suited my every whim or fancy. Ok, so maybe I have never actually thought that, but after playing Chimera Station by Game Brewer and TMG. I kind of do think that is the kind of alien I would be. Since I will, most likely, never become an alien I’ll have to settle for creating a space station with my fellow aliens in Chimera Station.