Everdell is a worker-placement, engine and tableau builder designed by James A. Wilson and released by Starling Games. In the game players build their own forrest city in a fable world, that really comes to life through the beautiful artwork by Andrew Bosley. The game has gained some notability through the use of a 3D tree that only serves as a card standard and is of hardly any utility in the game. But is a show stopper at your gaming table. Everdell was the Runner-Up at the 2018 Golden Geek awards in the artwork and presentation category. Is artwork and presentation everything Everdell brings to the table or is there more that meets the eye?