It’s no secret that deck-building is a favorite game mechanic of mine. Especially when it is done in a unique way. Judging by its cover Concordia could easily be passed as just another “trading in the mediterranean” game. It is not. Mac Gerdts, who is well-known for the rondel mechanism, has managed to combine deck-building, and hand and resource management into a unique streamlined game. He even switched from his trademark rondel to a card version of the rondel.
The closer SPIEL gets, the more excited I get. It’s without a doubt the board game highlight of the year for me. It’s like Christmas for the little kid inside me, except it’s 4 days and I get to choose my own gifts. Like earlier years, there are so many great game releasing there, but with the help of my tool (Tabletop Together Tool) I managed to narrow down the list of hundreds and hundreds of releases to my personal Top 6 Most Anticipated Games at SPIEL ’17.
Ignacy Trzewiczek is the cookie loving mastermind behind Portal Games. He has designed several great games, including one of my favourites: Imperial Settlers. He’s a guy full of energy (probably because of all the cookies he eats) and he’s very active on social media. So let’s learn a bit more about him shall we.
I love putting on a show and being the center of attention. Colosseum lets me do just that while assuming the role of “Impresario”: a show manager, in ancient Rome.
The opening of the Colosseum causes reason to celebrate with mighty spectacles being held throughout the whole empire. By clever hiring and acquiring gladiators, actors, animals and props each player aims to create the show of a lifetime.