In 2016 the game I read and heard most about was Scythe. Designed by Jamey Stegmaier. It got a lot of attention and was at the top of quite a few best games of 2016 lists. So I was glad someone in my game group received his kickstarter edition and we got to play it. Let’s see if it deserves the hype.
In The Networks you are the head of a fledgling television network and quite frankly you have nothing good to watch. Shows like “Get to Know Your Lower Colon” are the best you can offer, but you aspire to greatness and those aspirations will take you far in life … or at least in the game of The Networks.
In Oceanos players are captains of a submarine exploring the deep blue sea. You will earn points by discovering coral reefs, collecting rare marine species and salvaging sunken treasures. Upgrades on your sub will facilitate your research. Meanwhile a minacious Kraken looms from the ocean’s depths. Can you escape its curse?
Vinhos is my first Vital Lacerda game. As a eurogamer I had long wanted to try out a game from his hand. But for many reasons I had never gotten around to it. But when I got my hands on the Vinhos Deluxe Edition I couldn’t wait to get it to the table, anxious to find out if this heralded designer was something for me.
You might not know who Matthew Dunstan is, but soon you will. He designed 2 games I very much enjoy Relic Runners and Elysium, along with several others. He also has several games coming out in 2017, chief among them Professor Evil and the Citadel of Time and Pyramids. But you’re not here to hear me talk about the man. Let’s hear what he has to say.