The Mad King Ludwig – Ludwig II of Bavaria to his friends – was known to be a bit eccentric and actually declared insane. His famously unfinished Neuschwanstein castle serves as a reminder of his eccentricities. In Between Two Castles of Mad King Ludwig you get to be an architect for the king himself, helping to construct two neighboring castles with a lot of oddities included.
Yamataï… A strange name for a game that’s both beautiful to look at and to play. But nevertheless that is exactly what it is, a true beauty. In Yamataï you’ll spend your turn acquiring ships and placing them on the main board to build buildings and score points. But watch out, each move you make might help your opponents out too.
Welcome to… Postwar America! Confident that a bright and prosperous future now lies ahead, America’s population experiences an exponential growth – the so called “Baby Boom”. To provide affordable housing for the numerous young families, investors take on large building projects in the cities’ suburbs. In Welcome to you play as rival architects; each allotted 3 suburban streets to develop into a congenial residential area. Will you become the architect of the future?
I’m a big fan of ice cream in both senses of the word big, in that I really like ice cream and I’m a big guy. So when I saw a game about making Sundae’s I knew I had to play it! In Sundae Split, designed by Nate Bivins and published by Renegade Game Studios and Foxtrot Games, your goal is to make the best sundae, but watch out for those vegetables…yup, you heard me right, vegetables in a sundae.
In the midst of Barcelona, already 5 generations of citizens bore witness to the rising beauty of the Sagrada Familia. The construction of “The Church of the Holy Family” – brainchild of Catalan architect Antoni Gaudi in 1883 – will be completed in 2026.
In 2017 the unmatched beauty of the church’s stained glass windows served as a source of inspiration for Sagrada (The Board Game). Read on and find out whether this game is worth a visit too!
It’s no secret that deck-building is a favorite game mechanic of mine. Especially when it is done in a unique way. Judging by its cover Concordia could easily be passed as just another “trading in the mediterranean” game. It is not. Mac Gerdts, who is well-known for the rondel mechanism, has managed to combine deck-building, and hand and resource management into a unique streamlined game. He even switched from his trademark rondel to a card version of the rondel.
In The Networks you are the head of a fledgling television network and quite frankly you have nothing good to watch. Shows like “Get to Know Your Lower Colon” are the best you can offer, but you aspire to greatness and those aspirations will take you far in life … or at least in the game of The Networks.
Vinhos is my first Vital Lacerda game. As a eurogamer I had long wanted to try out a game from his hand. But for many reasons I had never gotten around to it. But when I got my hands on the Vinhos Deluxe Edition I couldn’t wait to get it to the table, anxious to find out if this heralded designer was something for me.