Review: Saloon Tycoon

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The gold rush has brought many people to your small town and being the enterprising self that you are, you realize this could be exactly what you need to make your fortune. Unfortunately, the same thought has crossed the minds of several of your fellow townspeople. In Saloon Tycoon, you are competing against others in your town to make the best saloon with the services the town wants so you can walk away with the most money.

Review: Imperial Settlers: Empires of the North

Imperial Settlers: Empires of the North is a stand alone game set in the Imperial Settlers universe. It’s not compatible with the original Imperial Settlers game. Created by Ignacy Trzewiczek it does share some mechanisms with its predecessor, and is still very much a tableau / engine building game. But what’s it like? And is it any good? You’ll soon find out.

Review: Between Two Castles of Mad King Ludwig

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The Mad King Ludwig – Ludwig II of Bavaria to his friends – was known to be a bit eccentric and actually declared insane. His famously unfinished Neuschwanstein castle serves as a reminder of his eccentricities. In Between Two Castles of Mad King Ludwig you get to be an architect for the king himself, helping to construct two neighboring castles with a lot of oddities included.

Review: Welcome to

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Welcome to… Postwar America! Confident that a bright and prosperous future now lies ahead, America’s population experiences an exponential growth – the so called “Baby Boom”. To provide affordable housing for the numerous young families, investors take on large building projects in the cities’ suburbs. In Welcome to you play as rival architects; each allotted 3 suburban streets to develop into a congenial residential area. Will you become the architect of the future?

Review: Sundae Split

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I’m a big fan of ice cream in both senses of the word big, in that I really like ice cream and I’m a big guy. So when I saw a game about making Sundae’s I knew I had to play it! In Sundae Split, designed by Nate Bivins and published by Renegade Game Studios and Foxtrot Games, your goal is to make the best sundae, but watch out for those vegetables…yup, you heard me right, vegetables in a sundae.

Review: Sagrada

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In the midst of Barcelona, already 5 generations of citizens bore witness to the rising beauty of the Sagrada Familia. The construction of “The Church of the Holy Family” – brainchild of Catalan architect Antoni Gaudi in 1883 – will be completed in 2026.
In 2017 the unmatched beauty of the church’s stained glass windows served as a source of inspiration for Sagrada (The Board Game). Read on and find out whether this game is worth a visit too!

Review: Concordia

posted in: Top Rated Games | 2

It’s no secret that deck-building is a favorite game mechanic of mine. Especially when it is done in a unique way. Judging by its cover Concordia could easily be passed as just another “trading in the mediterranean” game. It is not. Mac Gerdts, who is well-known for the rondel mechanism, has managed to combine deck-building, and hand and resource management into a unique streamlined game. He even switched from his trademark rondel to a card version of the rondel.