Unlike other games, in Noch Mal! (also called Encore! and Keer op Keer!) there is no theme. You are not a city designer trying to best fill a city with buildings, or planning the best route to a vacation destination, or anything else for that matter. In Noch Mal! you are simply trying to fill all of the boxes in columns and of similar colours before the game end is triggered.
In 2016 the game I read and heard most about was Scythe. Designed by Jamey Stegmaier. It got a lot of attention and was at the top of quite a few best games of 2016 lists. So I was glad someone in my game group received his kickstarter edition and we got to play it. Let’s see if it deserves the hype.
In The Networks you are the head of a fledgling television network and quite frankly you have nothing good to watch. Shows like “Get to Know Your Lower Colon” are the best you can offer, but you aspire to greatness and those aspirations will take you far in life … or at least in the game of The Networks.
In Oceanos players are captains of a submarine exploring the deep blue sea. You will earn points by discovering coral reefs, collecting rare marine species and salvaging sunken treasures. Upgrades on your sub will facilitate your research. Meanwhile a minacious Kraken looms from the ocean’s depths. Can you escape its curse?
Vinhos is my first Vital Lacerda game. As a eurogamer I had long wanted to try out a game from his hand. But for many reasons I had never gotten around to it. But when I got my hands on the Vinhos Deluxe Edition I couldn’t wait to get it to the table, anxious to find out if this heralded designer was something for me.
In Lorenzo il Magnifico you play as the head of a noble family during the Italian renaissance. You spend your turns acquiring territory, buildings and people who will work for you. You will generate various resources and do your best to turn them into points, while trying to keep a good standing with the church.